badcaradvice wrote:Liking what I see so far, though a couple things:
1. The Ritual Dagger doesn't seem to be working properly. After it wears off it still seems I have extra strength after that. Maybe a limit of Doom? I'm using the latest version of EDGE for this.
That should not be, though I might have missed something.
badcaradvice wrote:2. I'm not sure how Timon's Axe is supposed to function, but it's a little underwhelming. Right now it feels like the Crossbow except it fires 3 separate projectiles that do about the same damage if they all connect. I might be missing something, too.
Underwhelming, yes, but it does reasonable amount of damage. My lack of imagination shining through. Nice projectile, just not sure what to do with it.
badcaradvice wrote:I had to figure out that Action 1 is what allows you to deploy the Mines of Antioch. Again, might be an EDGE thing.
Yes, Action 1 key. An EDGE thing.
badcaradvice wrote:I like the blood effects when you punch or slash someone up close. It helps give the mod a more brutal and gritty feel.
That's what I was going for, inspired by the likes of Witchaven.
badcaradvice wrote:I hope you keep at it! A dark fantasy mod like this is great!
Thank you for the feedback. I'm gearing up for a 0.4 release so I'll have a look at some of these issues along with some others I'm aware of.