Vanilla Essence 4.3: 320x200p support! More bugfixes.

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Re: Vanilla Essence 4.3: 320x200p support! More bugfixes.

Postby SanyaWaffles » Fri Jul 24, 2020 8:45 pm

I'm getting a division by zero error when I run 4.3 at the 1080p setting.
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Re: Vanilla Essence 4.3: 320x200p support! More bugfixes.

Postby zenlikecreature » Sun Aug 02, 2020 3:35 pm

It is currently possible to normally set GZDoom in 320x200:

- Automap is pixelated properly (pixels not aligned with VE on)
- Status bar is pixelated properly (pixels not aligned with VE on)
- In-game fonts are pixelated properly (pixels not aligned with VE on)
- The weapon sprite distorts much less than with Vanilla Essence

- Gzdoom however doesn't offer some settings such as quantize pixels, custom pixel size, etc.
- The main menu in gzdoom forces resolution change for some reason. Is there a way to fix that?

Considering the above, I would say that Vanilla Essence is a bit outdated. I cherished and relied on this mod for quite a while but those minor inconsistencies had been a lingering pet peeve. Turns out now I can actually make GZdoom look quite like Chocolate Doom when I disable Vanilla Essence which makes me very happy. I'm still counting on VE to introduce those features in the future if possible, would be great.
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Re: Vanilla Essence 4.3: 320x200p support! More bugfixes.

Postby Caligari87 » Tue Aug 04, 2020 11:08 am

GZDoom's option menus break and become unreadable at lower resolutions, so no, there's no way around that right now. The solution in the future will be to render those menus at a different resolution than the rest of the game, but that requires a refactor of some rendering code. This isn't something Vanilla Essence can do anything about.

VE does more than resolution changes though, so I think it's still worth keeping it around for all the other presets it offers.

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Re: Vanilla Essence 4.3: 320x200p support! More bugfixes.

Postby Nightsentinel » Sat Jan 16, 2021 2:41 pm

I Want to report a bug - Whenever I want to load a new map I get the following error message:
"VM Execution aborted: Tried to read from address Zero.
Called from stretchhandler.WorldthingSpawned at 7-Vanilla Essence 4.3Pk3: zscript.zc, Line 144 "

I am using GZdoom 4.3.3 and the Vanilla Essence 4.3 version of the mod

Strangely it does not trigger this error when I load a saved game.

Also, IIIIIIIIIII have downloaded all the versions of this mod availale on this page and all of the give me the VM error message.

Can you please look into this error and fix it?
Would appreciate any reply that helps solve the error.
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