MeleeMan is a well, melee focused doom mod, with a "Pinch" of inter-dimensional "References"
I almost never see anything like this, and while I understand why this is rarely done I still really wanted to see it done.
I am not the best at modding but hopefully when it's done it'll be something people can enjoy
Let me know your thoughts
Story
Spoiler:Weapons
You play as MeleeMan, one of two brothers who each specialize in one of three fields, he specializes in melee combat, he does not like guns, he feels like your mind and body need to be in sync when killing someone or something, if you just pull a trigger and something dies he's not having fun
Spoiler:Mechanics
Slot - Weapon
Pistol - Bowie Knife
Quick but weak, comes with an infinite supply of tiny knives that do very little damage for those enemies and switches just out of range
Shotgun - Machete/Mace
Combo weapon, Primary slashes quickly with the machete while the Altfire swings a hefty mace for a slow but powerful smack
Super Shotgun - Metal Bat
Similar in damage to the Mace but instead of more damage like a typical shotgun upgrade, it sends your enemy flying
One of the few weapons to have a ranged option, Altfire hits a baseball at your opponent doing a hefty amount of damage(Ranged options are limited so they do alot of damage)
Chaingun - Dual Sickles
Very quick, stronger than the knife but weaker than the machete
Primary slashes sickles, Alt throws them like razor sharp boomerangs, and you don't need to worry about loosing them as they're enchanted with your life signature(this is my attempt at explaining bad code skills)
Rocket Launcher - WarHamAxe
Strongest single attack weapon, but kinda slow, primary attack swings a mighty axe, may have some Refire Combos
Altfire flips the axe revealing a massive hammer that you slam on the ground infront of you causing massive damage to anything unlucky enough to be hit directly and AOE damage to anything nearby
Plasma Rifle - Katana
Fast and strong, Faster than the machete but slower than the sickles
Primary attack swings the sword, Altfire throws shurikens
Pick up a second one for double the fun
BFG9000 - Compound Bow(No, it's not a gun)
Pull back and fire an arrow, the longer you hold the more powerful the shot
Alt may zoom in
Chainsaw - Taser
Primary extends a taser that stuns the enemy, they can't move but it does low damage
Altfire pulls out a Stun Gun(Still doesn't count) and fires a projectile that locks any monster in a pain state for a few seconds, can be fired with any weapon once picked up
Fist? - Magic Amulet(Actual name pending)
This is one of 2 amulets that you and your brother share
Available with every weapon
The primary function is a magical shield that blocks and converts all projectiles to Mana
You can select a series of powerups using said mana
Temporary powerups like Torch, Ward and even Heal(at a 5-1 cost that is)
Strength and Speed boosts
Freeze time
Fire and Ice Explosion
Summoning a Drone(or three)
Super Mode
Powerd up weapons - More info will be revealed as I have them
Warning ahead of time, These weapons will ALL be from other games or anime, if you don't want to use them you can turn them offSpoiler:
Weapon - Powered up form
Fist - Nanomachines
Bowie Knife - ???
Machete/Mace - Random Swords
Metal Bat - Guitar
Sickles - Rapier
WarHamAxe - Scythe
Katana - Laser Katana
Compound Bow - Magical Bow
Taser - Inter-Dimensional Chainsaw
Spoiler:Screenshots
Stamina - Your main "ammo" - you use stamina every time you swing something, it regenerates decently over time
Adrenaline - every time you hit a monster you gain some adrenaline, it is similar to an attack meter in an rpg, you use it to do certain actions and as your super weapon ammo
Mana - The opposite of Adrenaline, you gain it from being defensive rather than offensive
Mobility - Double jump, wall jumping and air dashing/sliding are all available to you
Ninja Claw - Berserk replacement - gives your knife more punch and allows you to cling to walls (Huge thanks to Jetplane for this(Credits will be posted later))
Apples - instead of backpacks you get one of two enchanted apples that either increase your health or stamina
Husks - when monsters die(in a way that leaves a body behind in some way) a husk has a chance of spawning, they don't do much but they can drop small amounts of mana if killed
"Epic" Monsters - these are rare occurances, you can turn them off if you don't feel like seeing them, they range from powerful to really annoying but if you manage to deal with them you will be rewarded with a nice Suprise
Directional Dismemberment - enemies will have a variety of dismemberment related deaths, they can only happen from attacks that look like they make sense, for example, beheading can only happen from horizontal or close to it attacks
Spoiler:Videos
All art was made by an artist named SquareAddict
Spoiler:
Download
This mod is not currently released