Nun with a gun [V.9]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Nun with a gun [V.4]
Shades Of Doom. Will try again in Vanilla.
- Midnight_King
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Re: Nun with a gun [V.4]
As promised, I made a gameplay video. Excuse my trash playing. I told myself I would end the video when I died, so I did.
- Captain J
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Re: Nun with a gun [V.4]
Nazi replacements are JUST gorgeous, and sacrilegious! And gotta love that C'MON C'MON Voices. Heh
- Skelegant
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Re: Nun with a gun [V.4]
That works well, I'll have to add it to the recommended mods list
I'd suggest you load NWAG after any other mods though, that way you won't have any weapon-not-showing-properly issues
I'd suggest you load NWAG after any other mods though, that way you won't have any weapon-not-showing-properly issues
- Wivicer
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Re: Nun with a gun [V.4]
I really like that edit of the duke shotgun.
- Skelegant
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Re: Nun with a gun [V.4]
I did the wood color and chi rho symbol but Turbo made the original shotgun edit, and a damn fine job he did tooWivicer wrote:I really like that edit of the duke shotgun.
- Apaul27
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Re: Nun with a gun [V.4]
I think this mod works great with a monsters only version of Brutal Doom.
Here's the link:http://www.moddb.com/mods/brutal-doom/a ... sters-only
Here's the link:http://www.moddb.com/mods/brutal-doom/a ... sters-only
Re: Nun with a gun [V.4]
I mean that Holy Cross "idle" sprite is cut off at the right side. Here's the screen:Skelegant wrote:Not sure what the first two issues are about but I know exactly what you mean about the pixelated hands, I resized the melee hands and didn't smooth the edges and they look like SHIET I'll sort them out at some point
Spoiler:PS Maybe look for the hand sprites from the La Tailor Girl mod?
- Midnight_King
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Re: Nun with a gun [V.4]
I requested a compatibility patch for Familiar Doom and Nun with a Gun. It's available here viewtopic.php?f=43&t=58923
Re: Nun with a gun [V.4]
Mod goes pleasantly well with Johnny Cash's "God's Gonna Cut You Down", fittingly enough. Must be syncing shots in time with the stomp-claps that does it.
- MrRumbleRoses
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Re: Nun with a gun [V.4]
this looks pretty funny. but cool at the same time. gonna give this a try. i think this could go well with the Doom 64 mod
Re: Nun with a gun [V.4]
Though St. Jeanne's Cross isn't as ideal a crowd-clearing weapon, I like that I could have the explosions still hit enemies through walls. Also, the holy water definitely reminds me of Castlevania's holy water from the NES days. (Ironically, making the holy water cannon only good for enemies too far away to hit)
Edit: Speaking of Holy Water, you think there'd be an alt-fire for the St. Jeanne's Cross having a "Hyrdo Storm" altfire?
Edit: Speaking of Holy Water, you think there'd be an alt-fire for the St. Jeanne's Cross having a "Hyrdo Storm" altfire?
- Skelegant
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Re: Nun with a gun [V.4]
I'm gonna rename the nun's bruiser at some point so hopefully that won't mess up the patchMidnight_King wrote:I requested a compatibility patch for Familiar Doom and Nun with a Gun. It's available here viewtopic.php?f=43&t=58923
The cross doesn't have anything to do with holy water but it could have a flamethrower altfire (I do need to adjust the primary fire though to be more effective)dljosef wrote:Though St. Jeanne's Cross isn't as ideal a crowd-clearing weapon, I like that I could have the explosions still hit enemies through walls. Also, the holy water definitely reminds me of Castlevania's holy water from the NES days. (Ironically, making the holy water cannon only good for enemies too far away to hit)
Edit: Speaking of Holy Water, you think there'd be an alt-fire for the St. Jeanne's Cross having a "Hyrdo Storm" altfire?
I also want to add an alt to the holy water cannon, maybe something like the firewall from ROTT?
Re: Nun with a gun [V.4]
Xylophone riff optional?Skelegant wrote: The cross doesn't have anything to do with holy water but it could have a flamethrower altfire (I do need to adjust the primary fire though to be more effective)
I also want to add an alt to the holy water cannon, maybe something like the firewall from ROTT?
- Skelegant
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Re: Nun with a gun [V.5]
Update time!
-Shotgun is now more powerful at close range
-Bolter is more powerful (let me know if you think it's too powerful)
-Holy Water Cannon now fires both barrels at once using altfire
-Melee does a few rapid punches, then charges up a big one
-Melee idle hands look less pixely and less like Faith is doing the macarena
-Bigass cross gun does more damage for longer
-Sabre has been nerfed a little
Download link: http://www.mediafire.com/file/f6k7httvy ... gun_V5.wad
I still need to do the HUD and make a better titlepic, so expect more updates sometime between now and the heat death of the universe
-Shotgun is now more powerful at close range
-Bolter is more powerful (let me know if you think it's too powerful)
-Holy Water Cannon now fires both barrels at once using altfire
-Melee does a few rapid punches, then charges up a big one
-Melee idle hands look less pixely and less like Faith is doing the macarena
-Bigass cross gun does more damage for longer
-Sabre has been nerfed a little
Download link: http://www.mediafire.com/file/f6k7httvy ... gun_V5.wad
I still need to do the HUD and make a better titlepic, so expect more updates sometime between now and the heat death of the universe