FamiliarDoom [Beta13]

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Re: FamiliarDoom [Beta13]

Postby krokots » Thu Mar 22, 2018 11:46 am

Midnight_King wrote:I noticed in the original post you said we could ask you to make mods compatible with this. I was hoping I could somehow convince you to work with Nun with a Gun (viewtopic.php?f=43&t=59072) and Necrodoom (viewtopic.php?f=19&t=31741)

If not, I understand. These are my two most used weapons mods and I really wanted to use this with those mods. I'm also a noob at modding, but I'd take advice for how to do it myself if someone could walk me through the process.


I uploaded a new Patch pack, with compatibility for Nun and Necrodoom. I did not test them though, so I don't know if they will be serious bugs (should not be), and there possibly can be some mismatched damage types in Necrodoom (but this really does not effect gameplay too much, almost no effect really). If you encounter any crashes, bugs or debug messages you can report these here.

Quick link for patches
http://www.mediafire.com/file/hcwvzf3ks ... Patches.7z
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Re: FamiliarDoom [Beta13]

Postby Midnight_King » Thu Mar 22, 2018 11:46 am

Thank you very much,
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Re: FamiliarDoom [Beta13]

Postby kadu522 » Thu Mar 22, 2018 11:59 am

Oh. i have necrodoom as well. i should test this when i get home! :)
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Re: FamiliarDoom [Beta13]

Postby Midnight_King » Thu Mar 22, 2018 12:10 pm

You lose the necrodoom hud but that's standard so that the items work right. Other than that it works perfectly as far as I can tell.

Testing it with a bunch of Skillsaw maps.
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Re: FamiliarDoom [Beta13]

Postby krokots » Thu Mar 22, 2018 12:30 pm

Good to know, cheers!
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Re: FamiliarDoom [Beta13]

Postby Mere_Duke » Sun Mar 25, 2018 10:18 am

If I run Nun With A Gun, I can "Summon BruiserDemon" to spawn blue friendly demon.
If I run Familiars with Nun With A Gun plus compat patches, "Summon BruiserDemon" spawns an enemy demon who attacks me.
The reason is
Code: Select allExpand view
Class BruiserDemon : BruiserDemon_E
{}

in FamiliarDoom_Main_NunV4.pk3:COMPAT.TXT (it also casts warning in gzdoom console).
Are there any errors or some sort of an intent for this difference?
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Re: FamiliarDoom [Beta13]

Postby krokots » Mon Mar 26, 2018 9:26 am

Mere_Duke wrote:If I run Nun With A Gun, I can "Summon BruiserDemon" to spawn blue friendly demon.
If I run Familiars with Nun With A Gun plus compat patches, "Summon BruiserDemon" spawns an enemy demon who attacks me.
The reason is
Code: Select allExpand view
Class BruiserDemon : BruiserDemon_E
{}

in FamiliarDoom_Main_NunV4.pk3:COMPAT.TXT (it also casts warning in gzdoom console).
Are there any errors or some sort of an intent for this difference?

Oops, I thought that the Bruiser Demon from NUN is supposed to be a replacement for Barons, so I changed that. So, Bruisers in NUN are friendly? Well I suppose you could just delete this class, and Bruisers will work normally then, but if you use familiars, possibly you should avoid using other friendly monsters.
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Re: FamiliarDoom [Beta13]

Postby Mere_Duke » Tue Mar 27, 2018 4:46 am

Yep, blue "heavenly" Bruiser can be summoned to help player out :) I deleted those lines.
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