[MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby Dr_Cosmobyte » Sun Feb 11, 2018 4:16 pm

pretty much like it!
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby EddieMann » Sun Feb 11, 2018 8:18 pm

What's with the odd line?
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby Whoah » Sun Feb 11, 2018 8:57 pm

EddieMann wrote:What's with the odd line?
Image


Try messing with your hud scaling settings
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby willkuer » Mon Feb 12, 2018 3:24 am

EddieMann wrote:What's with the odd line?
*snip image*


I tried the top-down vignette like they used in Left 4 Dead. But it turns out if you size your HUD way down, the screen postitions aren't correct anymore. I will remove this in the future as it only poses problems. Fix for now is, up-sizing the HUD. Sorry.
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby Gollgagh » Mon Feb 12, 2018 9:02 am

You can totally keep it, but you have to change the -264 in your drawshader call to 0, that'll make it stick to the top of the screen.

With fullscreenoffsets, positive non-negative Y values draw downward with respect to the top of the screen, negative Y values draw upwards with respect to the bottom of the screen.
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby EddieMann » Sat Apr 07, 2018 1:16 am

Whoah wrote:
EddieMann wrote:What's with the odd line?
Image


Try messing with your hud scaling settings

Tried it, got nothin' out of it.
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby Captain J » Sat Apr 07, 2018 1:30 am

Oh yeah. I also had this problem before. Setting Fullscreen HUD to Scale to Fullscreen fixes this problem. Although that black shade seems almost taking the screen.
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Re: [MOD] Demon Slayer 1887 (Update 1.5 FEB.01.2018)

Postby willkuer » Sat Apr 07, 2018 6:14 am

EddieMann wrote:
Whoah wrote:
EddieMann wrote:What's with the odd line?

Try messing with your hud scaling settings

Tried it, got nothin' out of it.


Captain J wrote:Oh yeah. I also had this problem before. Setting Fullscreen HUD to Scale to Fullscreen fixes this problem. Although that black shade seems almost taking the screen.


Quick fix for now - removed the shader. Fits better in the Aliens/USCM mod anyways ^^ (Sorry, no other updates yet)
http://www.mediafire.com/file/4h9e41aa7to3boe/%5BMOD%5DDemon_Slayer_1887_%5B1.5.1%5D.pk3
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