[v0.11.1-rc2] ZetaBot: The ZScript Bot
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Gustavo6046
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
Done. I hope NoFile.io works for you
Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
The nofile link works for me.
When I try to run the pk3 with the latest GZDoom SVN it's crashing to desktop every time (Very Fatal Error) Which version are you using / can anyone get it to run?
When I try to run the pk3 with the latest GZDoom SVN it's crashing to desktop every time (Very Fatal Error) Which version are you using / can anyone get it to run?
Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
It seems to work fine on 3.2.5, wich I downgraded to to test it. Some feedback, their speed seems to be greater when compared to the player.Vertigo wrote:The nofile link works for me.
When I try to run the pk3 with the latest GZDoom SVN it's crashing to desktop every time (Very Fatal Error) Which version are you using / can anyone get it to run?
- Gustavo6046
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
I have an idea: I'm doing a BotThrust function that divides subtracts the amount by the current velocity, thus efficiently setting a max speed.Melodica wrote:their speed seems to be greater when compared to the player.
- TheNightATK300
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
I cannot download for some reason...
- Gustavo6046
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
There are two download links, are you sure you tried both of them?
- TheNightATK300
- Posts: 193
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
Eh, the other link works. So I'm fine, I still have startup crash though, when playing on GZDoom g3.3pre-662-gde0a81521.
Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
I can check why it crashes if someone will provide a better link, on hosting which doesn't require authentication and does work through my proxy.
- Gustavo6046
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Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
Try playing on the stable version (instead of SVN). These Very Fatal Errors are pesks, and I rarely manage to fix them.
Well...
Hopefully this new version I just uploaded (now only NoFile is available) works for that as well! It has a bunch of fixes.
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EDIT: Either way, why the heck do these errors not occur for me?
Well...
Hopefully this new version I just uploaded (now only NoFile is available) works for that as well! It has a bunch of fixes.
There is NoFile._mental_ wrote:I can check why it crashes if someone will provide a better link, on hosting which doesn't require authentication and does work through my proxy.
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EDIT: Either way, why the heck do these errors not occur for me?
- epiccolton26
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- Location: The depths of space, destroying entire solar systems
Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
Having this problem too. Didn't work with 3.2.5 or 3.3.0 after I updated the my GZDoom copy in case that was the cause, also ran the x64 editions if that helps any.Vertigo wrote:The nofile link works for me.
When I try to run the pk3 with the latest GZDoom SVN it's crashing to desktop every time (Very Fatal Error) Which version are you using / can anyone get it to run?
Re: [ALPHA 0.1.0a] ζetaBots: The ZScript Bot
Because they are falling into undefined behavior category caused by bugs in the engine.Gustavo6046 wrote:why the heck do these errors not occur for me?
One of them is still not fixed. Another one has been fixed today.
Both cases can solved by editing ZScript code though.
To avoid the first issue change
Code: Select all
CVar.GetCVar("zb_wtypes").GetString().Split(wmodules, ";");
Code: Select all
string tmpstr = CVar.GetCVar("zb_wtypes").GetString();
tmpstr.Split(wmodules, ";");
Add the third argument for two Vec3Angle() calls in ZetaCode/Pathing.zsc to workaround the second problem.
The default value (i.e. double z = 0) wasn't handled properly there.
Re: [ALPHA 0.1.1a] ζetaBots: The ZScript Bot
Er, Gustavo6046, regarding this -
I'll give you a subdomain on DRD Team if it will stop you from using such horrible hosts to store your files._mental_ wrote:I can check why it crashes if someone will provide a better link, on hosting which doesn't require authentication and does work through my proxy.
Re: [ALPHA 0.1.1a] ζetaBots: The ZScript Bot
Gustavo6046, you have GitHub account. Why don't you use GitHub to host all your projects?
Instead, you are providing poorly versioned download links located on some random hosting. But why?
GitHub offer almost everything open source developers need at zero price.
For example, I can leave comments for lines of code mentioned in my previous post.
Instead, you are providing poorly versioned download links located on some random hosting. But why?
GitHub offer almost everything open source developers need at zero price.
For example, I can leave comments for lines of code mentioned in my previous post.
- Gustavo6046
- Posts: 138
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Re: [ALPHA 0.1.1a] ζetaBots: The ZScript Bot
Fine, I think I'll use GitHub.
Does PK3 support XZ compression? Or is it just ZIP?
Does PK3 support XZ compression? Or is it just ZIP?
- wildweasel
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Re: [ALPHA 0.1.1a] ζetaBots: The ZScript Bot
PK3 is just ZIP, and I'd recommend using only the default (deflate, IIRC?) settings for it - the more advanced algorithms cause programs like SLADE to assume the archive is broken.Gustavo6046 wrote:Fine, I think I'll use GitHub.
Does PK3 support XZ compression? Or is it just ZIP?