Every time I fire a gun the screen is covered in smoke that halves the frame-rate, though it might be because I'm in software mode.
I know, the smoke from weapon are supposed to be small. I'll fix that when I update the mod.
Ooh, any chance to have the Battlesuit be it's own inventory activated powerup like the one in Guncaster?
That's not a battle suit, it's a battle armor. Those two are very different things.
The firing sprites for the autocannon are currently missing and/or incorrect. The weapon shows a blast of plasma in the upper left-hand part of the screen as of the time of this post.
That's a sprite conflict which occurs when you load the mod with Colourful Hell. I'll rename the Autocannon's sprite set.
You do realize that a majority of my sounds are from other sources like ZION and a giant COD MW3 sound rip, right? Also I did a lot of weird sound mixing. The Scythe's sounds are a giant mixture of FPS Gamebanana sounds found for the CounterStrike Desert Eagle.The SMG (MP7) and Gatling are from MW3, which were ripped by a guy named Brian Jackson (giant kudos to him for doing that). The Reaper's sound is a giant mix of random gun sounds put into one (also from MW3. M4A1 and MK46 and another...). The shotgun's sound... I dunno, I first found the sound in one of TiberiumSoul's IR builds.
The explosion sounds you're using are from ZION
Thank you for the declaration, I'll update the credits
Apparently Brutal Monsters doesn't like your Dual-Wield, Grenade or Hatchet buttons.
I noticed that bug, and I have no idea how to fix that thing
But I'll try to.
Space the dual miniguns a little bit, they clip into each other.
They are not clipping, but touching to each other. But I can separate them a bit.
.357 Ammo is a lot harder to come by than 9mm but it takes forever for the SMG to spawn. Maybe make the starting pistol have unlimited reloads and ammo by default so that it can work as an emergency backup?
There are 3 main bullet types that spawn from clips (.357, 9mm and NATO) with same chances and there's a sliver chance to find Scythe and SMG from them. So, zombiemen have a chance to drop Scythe and SMG, which has about %11 chance. I can increase the chance of those weapons to spawn. I guess you were a bit unlucky about .357 ammo.