Hey Daedalus, do you have any details on where some of these gun firing sound effects come from? There are several sounds in Complex that became extremely loud with Zandronum 3.0, such as the Combat Shotgun, Double Barrel Shotgun and Assault Rifle firing sounds, among many others. I've managed to find the Grenade Launcher firing sound from Quake 4 and fixed it, as well as the Ultra Sphere and Armageddon Sphere pickup sounds from Painkiller. This method is better than editing the volume of the sound used in Complex already, or using SNDINFO to lower the volume because it appears to have the opposite effect in other source ports such as GZDoom, which make the sounds too quiet. I've been through your credits for sounds previously and found most of the item pickup sounds, but still cannot find most of the weapon firing sounds that have said volume issues. Good luck on the next update!
P.S. I sent you a message back in February and I don't know if you've seen it due to the weird layout of the messaging system
