== Fixed the Radsuit moving around after it respawns
Well, while the changes are somewhat minor in this update, I kinda gotten used to the radiation suit respawning and moving along. In the first case, since the mod gets the game to a higher level of difficulty, a respawning suit provided a nice little advantage over the usual one time usage. On the moving suit matter, knowing it shouldn't respawn and even less moves when it respawns, I liked it in some maps; you could get it closer to wherever you wished with some patience, let say, to back track a long lava corridor.
Now, both of these "features" are gone with the update. I am the only one to miss these ?
EDIT:
I should also mention that being able to grab the weaker armors when "full" is not good. In the action, you can accidently grab these and can no longer take them afterward when you really need them. If a gun is loaded, you cannot put some more ammo in it so the same should apply to the armor kits and, of course, to all the spheres.
So from my point of view, as a heavy user of the mod, I suggest to get rid of that "improper" armor feature and to bring back the respawning rad suit, moving or not

. Or maybe let the player choose like if it was a cheat option.