La Tailor Girl v1.89 Plain Black [updated march 18 2023]

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eharper256
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Re: La Tailor Girl v1.64 [Have a nice summer]

Post by eharper256 »

Apteral10 wrote:
eharper256 wrote:
Lemonore wrote:Probably the only thing I don't particularly like is weapons' designs. Somehow I feel this could use something less sci-fi and more... retofuturistic, but that's just my opinion.
It's also the only thing I find a bit meh with La Tailor. I guess I'm spoilt by Pillowblasters mods; but the ROD and the Generic Pulse Rifle feel very weak to use; they're a little too 'pew-pew'. Though asking for the Plasma Gun from Cola is probably too much. :P

However, the Scrapper is fine, and so is the Shocker and the Smart Missile. I'm ambivalant on the BFG replacers.
Ambivalant... Now that was a new word... Considering how many outfits there is and upgrades to some.The 8th weapon is a great choice.
Sorry about that, my English degree is leaking out again. XD
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Sasha_The_Lynx
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Re: La Tailor Girl v1.64 [Have a nice summer]

Post by Sasha_The_Lynx »

Hege Cactus wrote:

-Snip about new sprite outfits for Sewie and a long elusive outfit now getting used-
Its been awhile since i checked this forum out for this awesome mod (Been pretty silent for awhile) and i gotta say, that seeing some updates is always nice, and what you are showing so far is really nice and it makes me excited! I often wondered when this elusive little outfit was gonna be used. At first it was made as a form of a template or placeholder, or simply a motivation image, like making Diana think what to wear for the day, or something like that, but its cool to see it being used finaly.

Im defintly gonna keep on checking this forum page again. OuO

EDIT: Also, those sprites on Sewie are super cute. You never stop being so talented and creative.
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Hege Cactus
 
 
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Hege Cactus »

Well the gun designs kinda were nailed on how I wanted not too futuristic but not too realistic weaponry so I went with that semi futuristic but not too futuristic design.
Granted, not all of them are that great but I think they work alright

Update time

v 1.66
download

In this update the firebikini and cyberarmor can have a little proc chance on upgrade for Daina to get some.. interesting results
Sewie also gains a bunch of new sprites and couple of new tricks for the maidu upgrade

Void sphere is nerfed, again. But mostly for the secondary fire requirement.

Daina now has a new passive ability; if she loses her proper clothing via damage, she gains a 35% damage resistance buff for a short while to allow for escaping
Ive also added an option to disable the randomized intermission screens for those who want the wad's default intermissions instead

full changelog;
Spoiler:
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Sasha_The_Lynx
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Sasha_The_Lynx »

Hege Cactus wrote:Well the gun designs kinda were nailed on how I wanted not too futuristic but not too realistic weaponry so I went with that semi futuristic but not too futuristic design.
Granted, not all of them are that great but I think they work alright

Update time

v 1.66
download

In this update the firebikini and cyberarmor can have a little proc chance on upgrade for Daina to get some.. interesting results
Sewie also gains a bunch of new sprites and couple of new tricks for the maidu upgrade

Void sphere is nerfed, again. But mostly for the secondary fire requirement.

Daina now has a new passive ability; if she loses her proper clothing via damage, she gains a 35% damage resistance buff for a short while to allow for escaping
Ive also added an option to disable the randomized intermission screens for those who want the wad's default intermissions instead

full changelog;
Spoiler:
Looks really promising! Im gonna give it a go right away OuO
I make an edit of this post when i get to try out the new outfit, like the fireblukini and the rest of the changes and tweaks.
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ShockwaveS08
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Re: La Tailor Girl v1.66 [Sew it up]

Post by ShockwaveS08 »

Since the new version of La Tailor Girl was released, I decided to OGG-ify all the sounds once again, shaving at least 15MB off of the main file in the process. I am uploading the converted sounds in the link below, in the hopes that this sort of space-saving OGG sound conversion will be implemented in future releases.

INSTRUCTIONS:
1) Remove the old "sounds" folder from the main .pk3 file.
2) Extract the "sounds" folder from the downloadable archive below and insert it into the main .pk3.
3) ???
4) Profit!

https://www.mediafire.com/file/d7953t2a ... s.pk3/file
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Hege Cactus
 
 
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Hege Cactus »

ShockwaveS08 wrote:Since the new version of La Tailor Girl was released, I decided to OGG-ify all the sounds once again, shaving at least 15MB off of the main file in the process. I am uploading the converted sounds in the link below, in the hopes that this sort of space-saving OGG sound conversion will be implemented in future releases.

INSTRUCTIONS:
1) Remove the old "sounds" folder from the main .pk3 file.
2) Extract the "sounds" folder from the downloadable archive below and insert it into the main .pk3.
3) ???
4) Profit!

https://www.mediafire.com/file/d7953t2a ... s.pk3/file
Ive implemented this and it dropped the file size for around 20mb or so
Thank you a big bunch for this!



So whats brewing right now you might think?

For this next update that is slowly coming along, which I am aiming to release it during this month, I am working on some improving of older stuff and ease of life
Spoiler:
So yeah, this is what you can look forward to
Apteral10
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Apteral10 »

Okay about the rare upgrade proc... What is the chance of that happening? Because to me it seems super rare...
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Captain J
 
 
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Captain J »

Dem fan service at F1 help screen. Waifu Goddess bless you.
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fakemai
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Re: La Tailor Girl v1.66 [Sew it up]

Post by fakemai »

Finally got around to playing this again, fairly thoroughly and it's been fun to do again. Comments!
Spoiler:
Lastly, I was getting a little bored with CH as a monster mod, and want to mention Legendoom Lite + Demon Counterstrike as being a really fun alternative. Those can be paired with CH too but that's too much chaos for my liking.

EDIT: Sewie seems to have the wrong K800Rod primary with OL. It's like cowgirl.
MisterPhantom
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Re: La Tailor Girl v1.66 [Sew it up]

Post by MisterPhantom »

I wanted to ask, but who were the voices for the two gals
Apteral10
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Apteral10 »

fakemai wrote:Finally got around to playing this again, fairly thoroughly and it's been fun to do again. Comments!
Spoiler:
Lastly, I was getting a little bored with CH as a monster mod, and want to mention Legendoom Lite + Demon Counterstrike as being a really fun alternative. Those can be paired with CH too but that's too much chaos for my liking.

EDIT: Sewie seems to have the wrong K800Rod primary with OL. It's like cowgirl.
Yeah they are definitely less prevalent. So I just ran a berserk pack summon spree until I got enough of them to spawn and just have good luck. It is interesting and I definitely can say that with the rarity it has. That is definitely a good balance.
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Hege Cactus
 
 
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Hege Cactus »

EDIT: Sewie seems to have the wrong K800Rod primary with OL. It's like cowgirl.
Actually no, Sewie had it first, its one of those shared primary fires
I wanted to ask, but who were the voices for the two gals
Daina is Oboro from fire emblem
Sewie is Tira from soul calibur


v 1.68.99

Download


What's new?

2 new outfits, 1 rare and 1 that has special requirement to spawn
2 new upgrades, the office outfit and wedding dress are now upgrade-able

Info screen rehauled!
the F1 info screen is now rehauled to be more informative for both characters
Hopefully that helps to understand some mechanics that have been unclear

Kamui can be killed by feeding it a pincushion
Just stand back after you feed it, its a violent reaction

Sewie specific changes
Upgraded bunnygirl outfit and Glamour now have special sprites + extra sewie only effect for ice gun
Sewie can now gain melee magic bonus from certain outfits, no more completely lemon magic all the time


And a lot of bug fixes and other changes

Full changelog;
Spoiler:
ValadaEW
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Joined: Mon Jul 09, 2018 2:15 pm

Re: La Tailor Girl v1.68.99 [informative]

Post by ValadaEW »

"Full changelog;
*other changelog stuff, blah, blah*,
- hdoom detection "

H..H-Doom detection?! Do I even want to ask?
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Sasha_The_Lynx
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Re: La Tailor Girl v1.66 [Sew it up]

Post by Sasha_The_Lynx »

Hege Cactus wrote:
EDIT: Sewie seems to have the wrong K800Rod primary with OL. It's like cowgirl.
Actually no, Sewie had it first, its one of those shared primary fires
I wanted to ask, but who were the voices for the two gals
Daina is Oboro from fire emblem
Sewie is Tira from soul calibur


v 1.68.99

Download


What's new?

2 new outfits, 1 rare and 1 that has special requirement to spawn
2 new upgrades, the office outfit and wedding dress are now upgrade-able

Info screen rehauled!
the F1 info screen is now rehauled to be more informative for both characters
Hopefully that helps to understand some mechanics that have been unclear

Kamui can be killed by feeding it a pincushion
Just stand back after you feed it, its a violent reaction

Sewie specific changes
Upgraded bunnygirl outfit and Glamour now have special sprites + extra sewie only effect for ice gun
Sewie can now gain melee magic bonus from certain outfits, no more completely lemon magic all the time


And a lot of bug fixes and other changes

Full changelog;
Spoiler:
Awesome to see a update on my fav Doom mod!

By curiosity i went into the Read This option and saw there are changes. I gotta say, the art done there is so cute lol.
And they also showcase about the gameplay both for Diana and Sewie for new players.
I defintly try out more today in a bit. OuO
RabbitCuddle
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Re: La Tailor Girl v1.68.99 [informative]

Post by RabbitCuddle »

Just a little accident...
Spoiler:
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