Enhanced Vanilla Project (EVP) - My first Doom mod

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sun Sep 26, 2021 5:46 am

ClessxAlghazanth wrote:Error with latest Monsters-only version
I haven't encountered such error before the recent update

Oopsie on my end. Fixed.
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby SargentoBarboza » Sun Sep 26, 2021 7:08 pm

I cant enter in the game :(

It appears these errors:

Script error, "EVP-v2.6a.pk3:zs_evp/menustuff.zsc" line 300:
Unknown identifier 'FSMode_ScaleToFit43'
Script error, "EVP-v2.6a.pk3:zs_evp/menustuff.zsc" line 306:
Unknown identifier 'FSMode_ScaleToFit43'

Execution could not continue.

2 errors while parsing DECORATE scripts
User avatar
SargentoBarboza
 
Joined: 12 Aug 2021
Location: Lima, Peru
Discord: Sargento#6858
Twitch ID: @h_sargento
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sun Sep 26, 2021 9:19 pm

SargentoBarboza wrote:I cant enter in the game :(

It appears these errors:

Script error, "EVP-v2.6a.pk3:zs_evp/menustuff.zsc" line 300:
Unknown identifier 'FSMode_ScaleToFit43'
Script error, "EVP-v2.6a.pk3:zs_evp/menustuff.zsc" line 306:
Unknown identifier 'FSMode_ScaleToFit43'

Execution could not continue.

2 errors while parsing DECORATE scripts

Which GZDoom version do you use? Works fine for me on 4.6.1
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby ClessxAlghazanth » Tue Sep 28, 2021 12:38 am

A_D_M_E_R_A_L wrote:
ClessxAlghazanth wrote:Error with latest Monsters-only version
I haven't encountered such error before the recent update

Oopsie on my end. Fixed.


Thanks , working fine now 8-)
User avatar
ClessxAlghazanth
 
Joined: 17 Feb 2019

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby RaZZoR » Mon Oct 04, 2021 12:07 pm

Small showcase, refreshing mod.
User avatar
RaZZoR
 
Joined: 17 Jan 2021

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby ClessxAlghazanth » Thu Oct 14, 2021 11:25 pm

RaZZoR wrote:Small showcase, refreshing mod.


Great stuff as usual :twisted:

By the way , does the 'effects choker' in the options menu reduce the gore effects or effect the weapons as well ?

Best regards
User avatar
ClessxAlghazanth
 
Joined: 17 Feb 2019

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sat Oct 16, 2021 12:27 am

ClessxAlghazanth wrote:Great stuff as usual :twisted:
By the way , does the 'effects choker' in the options menu reduce the gore effects or effect the weapons as well ?
Best regards

Gore toggle is separate.
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Thu Jan 27, 2022 7:18 am

2.7 (27/1/22)
Spoiler:
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby Rowsol » Sun Feb 20, 2022 5:18 am

I loaded the newest MO version with russian overkill and corruption cards. After about a minute of playing I got this.
https://ibb.co/vHSM8wz
User avatar
Rowsol
 
Joined: 06 Mar 2013

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sun Feb 20, 2022 8:08 am

Rowsol wrote:I loaded the newest MO version with russian overkill and corruption cards. After about a minute of playing I got this.
https://ibb.co/vHSM8wz

I've recieved a similar VM abort before from someone else, hopefully this will be fixed in the next update.
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Thu Mar 10, 2022 10:09 pm

2.7a (7/3/22)
Spoiler:


2 main mod hotfixes:
Spoiler:
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby EmerphiS » Tue Mar 15, 2022 12:42 am

Is it possible to get the mod with only weapons and maybe some other decorations, except monsters?
The aspect of the mod, highlighting the beautiful and interesting weapons, the visual effects of these, the items with special animations like the medkits, and the low life flicker with the sounds, I love them

but to be honest, just as there is a monster only pack, there could be an alternative where you only find everything else except monsters, why would it be pretty cool to play this amazing mod with packs like vanilla monsters randomizer, cyber monsters, or whatever be to the taste of the player
opinion, suggestion or request, I hope it can be taken into account at least to think about it, thank you very much, and as I said, it is a great mod
User avatar
EmerphiS
I love mixing mods_______🇨🇱
 
Joined: 21 May 2021
Location: Chile, Araucaria, Pucon
Discord: EmerphiS#7428
Operating System: Windows 10/8.1/8/201x 64-bit

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby kalensar » Tue Mar 15, 2022 6:32 am

EmerphiS wrote:Is it possible to get the mod with only weapons and maybe some other decorations, except monsters?
The aspect of the mod, highlighting the beautiful and interesting weapons, the visual effects of these, the items with special animations like the medkits, and the low life flicker with the sounds, I love them

but to be honest, just as there is a monster only pack, there could be an alternative where you only find everything else except monsters, why would it be pretty cool to play this amazing mod with packs like vanilla monsters randomizer, cyber monsters, or whatever be to the taste of the player
opinion, suggestion or request, I hope it can be taken into account at least to think about it, thank you very much, and as I said, it is a great mod



You can load monster packs with this. The options to do it correctly are inside the mod.
User avatar
kalensar
Castlevania 3 for Simons Destiny compiler. Rabid editor
 
Joined: 21 Mar 2021
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby EmerphiS » Tue Mar 15, 2022 7:33 pm

kalensar wrote:
EmerphiS wrote:Is it possible to get the mod with only weapons and maybe some other decorations, except monsters?
The aspect of the mod, highlighting the beautiful and interesting weapons, the visual effects of these, the items with special animations like the medkits, and the low life flicker with the sounds, I love them

but to be honest, just as there is a monster only pack, there could be an alternative where you only find everything else except monsters, why would it be pretty cool to play this amazing mod with packs like vanilla monsters randomizer, cyber monsters, or whatever be to the taste of the player
opinion, suggestion or request, I hope it can be taken into account at least to think about it, thank you very much, and as I said, it is a great mod



You can load monster packs with this. The options to do it correctly are inside the mod.


really?
how can I do it?
Sorry if the question comes to be very ignorant or if it seems that it will not try on the account, I get easily confused when looking for options since English is not my language. I have tried before without success, but I could not identify what the problem was
User avatar
EmerphiS
I love mixing mods_______🇨🇱
 
Joined: 21 May 2021
Location: Chile, Araucaria, Pucon
Discord: EmerphiS#7428
Operating System: Windows 10/8.1/8/201x 64-bit

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Fri Apr 29, 2022 10:18 pm

EmerphiS wrote:really?
how can I do it?
Sorry if the question comes to be very ignorant or if it seems that it will not try on the account, I get easily confused when looking for options since English is not my language. I have tried before without success, but I could not identify what the problem was

The toggle is in the mod options, can't miss it.

2.7b (16/3/22)
Spoiler:


2.7c (30/4/22)
Spoiler:
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: lulle, Solaela and 18 guests