Enhanced Vanilla Project (EVP) - My first Doom mod

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby Clifford21 » Sat Sep 08, 2018 9:09 pm

A_D_M_E_R_A_L wrote:What's so bad about getting 2 versions in 1 package?


No offense. It doubles the file size and so the download time. Most players usually stick with their choice of sourceport, they don't want another sourceport compatible version.
Clifford21
 
Joined: 07 Sep 2018

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sun Sep 09, 2018 4:20 am

TaporGaming wrote:new plasma ball projectile?

The current ones are fine for me
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby Gideon020 » Sun Sep 09, 2018 5:00 am

Not like they can't just delete the one they don't want...
Gideon020
Fanboy
 
Joined: 28 Sep 2015

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby TaporGaming » Mon Sep 10, 2018 1:26 am

We need new Arachnotron's face like CF's Manipulator Face
User avatar
TaporGaming
Nemesis Zombie
 
Joined: 08 Jun 2018

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Mon Sep 10, 2018 8:01 am

TaporGaming wrote:We need new Arachnotron's face like CF's Manipulator Face

Would be a pain to edit that.
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sat Sep 15, 2018 11:07 pm

v20.4 (11/09/18)
Mancubus offsets for projectiles (actually coming from his cannons, while still maintaining the original pattern)
Extra crosshairs (if that's your forte)
New Plasma Rifle sprites, from PB

v20.5 (16/09/18)
Summon ring where the IoS spawns appear
Edited the eyes on SM (Spider Mastermind) so they're consistant and more red
New pistol sounds for, well, pistol and Zombieman
New Chaingun sounds for Chaingunner
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby NullWire » Sun Sep 16, 2018 2:14 am

I think the Chaingun, Plasma rifle and the BFG-9000 sprites / design could be improved more.
A lot.
User avatar
NullWire
 
Joined: 18 Dec 2015

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Tue Sep 18, 2018 12:04 am

NullWire wrote:I think the Chaingun, Plasma rifle and the BFG-9000 sprites / design could be improved more.
A lot.

I'm good with all of these sprites
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Tue Sep 18, 2018 12:04 am

v20.5a hotfix (18/09/18)
Fixed the draw animation for Plasma Rifle
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby TaporGaming » Fri Sep 21, 2018 8:41 pm

I added your credits thing from this:
viewtopic.php?f=43&t=61139
User avatar
TaporGaming
Nemesis Zombie
 
Joined: 08 Jun 2018

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sat Sep 22, 2018 9:09 am

TaporGaming wrote:I added your credits thing from this:
viewtopic.php?f=43&t=61139

<_<
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Sat Sep 22, 2018 9:09 am

v20.6 (22/09/18)
Fixed the "need a key" messages (in Boom strings)
New fist sprites and the shaking fists when you're berserked (by Galdoc)
Changed the plasma balls from PR and Arachnotron
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602


Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby A_D_M_E_R_A_L » Mon Sep 24, 2018 11:36 am

FanDooM wrote:http://jpegshare.net/fd/b6/fdb6d55ebc8e53c9a7c06f50c2c97ebd.png.html

Ah, GLDEFS for old seekers. Doesn't bother Me at all, but I'll get rid of it in the next patch.
Also, not using a batch file I provided? Blasphemy.
User avatar
A_D_M_E_R_A_L
 
Joined: 16 Apr 2017
Discord: A_D_M_E_R_A_L#7602

Re: Enhanced Vanilla Project (EVP) - My first Doom mod

Postby FanDooM » Mon Sep 24, 2018 1:12 pm

I registered in the ini file, I'm registering all the mods in the ini. In the future there is no plan for a kick?
FanDooM
 
Joined: 31 Jan 2018

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: No registered users and 4 guests