Netronian Chaos V.3.4: The Final, Last, Concluding Update

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Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby rhyrhygogo » Sun Nov 29, 2020 11:04 am

Captain J wrote:Dunno about the music pack, but i'd recommend some map packs like:

Back to Saturn X Episode 1 and 2
Sunlust
Community Chest 3 and 4
A.L.T.
Epic 2
Alien Vendetta
Lunatic
Scythe 2
Going Down

Thanks! but what about texture packs tho
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Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby Captain J » Mon Nov 30, 2020 12:31 am

Well you can check MSPaintDoom on Zandronum Forum.
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Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby user5124 » Tue Dec 01, 2020 7:20 pm

Hello, I am using version 3.4 and have the glitch where even if I drop all my guns, the game still thinks I'm carrying the maximum. Is there any way to fix this? :cry:
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Joined: 25 May 2014

Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby Captain J » Tue Dec 01, 2020 8:35 pm

Maybe because of this?
Captain J wrote:P.S: Do not get confused with Default ZDoom Drop Weapons key and the mod's Drop key. They're completely different and pressing Default one will cause the error. Press F1 for Help.
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Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby user5124 » Thu Dec 03, 2020 2:44 am

Captain J wrote:Maybe because of this?
Captain J wrote:P.S: Do not get confused with Default ZDoom Drop Weapons key and the mod's Drop key. They're completely different and pressing Default one will cause the error. Press F1 for Help.



Thank you. That fixed it.
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Joined: 25 May 2014

Re: Netronian Chaos V.3.4: The Final, Last, Concluding Updat

Postby Captain J » Sat Dec 05, 2020 9:45 am

Huh after whole 2 years i just found out that i can add the featured mod label for individual mods provided by nice and kind m8f. Check out the OP for a surprise!

Speaking of which, i remember the time when the mod came out for the first time and took the 7th place... If i'm right. It's been a pleasing trek!
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