Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

So you finally made this mod. I kinda thought you abandoned this. How does it feel to release it?
Discussion about ZDoom
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credits and sum
I feel reeeally good, alright! Although needs much more work, but i'm sure it'll be done eventually. And i really appreciate you guys compliments and feedback. It definitely helps me a lot.insightguy wrote:So you finally made this mod. I kinda thought you abandoned this. How does it feel to release it?
Well, you eventually have to look at the HUD for a second to make sure you know your ammo is dried out or not. Also to make sure you know what kind of gun you're grabbing and firing.chronoteeth wrote:thing is the tag thing is true but in the heat of crazy battle its hard to really look at that stuff
Sorry for the late reply, but i definitely have no idea why this bug happening to you. In my GZDOOM g3.1.0, weapon limit never breaks although i've followed your instructions as possible.Redead-ITA wrote:Ok it think i found why
Spoiler:
silentzora wrote:Hey man, good to see you finished this. Looking forward to playing it after work.
Thanks a lot, guys! And heheheh yeah, Yukes. I really hope so-YukesVonFaust wrote:wow. i can't believe the weapons are so well-done, you might want to come back for more~!
this is such a great mod! Congrats cap'n! hope you get featured by IcarusL1ves' Doom Mod Spotlight!
Like i said, this mod definitely inspired by other mspaint doom mods like RoTWB/SoTWB, like you mentioned before. I just love their style and i also love mspaint. So why not?Pinkymatador wrote:The weapons feel great (what I've played so far) and enjoying the overall atmosphere the mod creates (the sound design really helps). The sprite design is easy on the eye, obviously reminiscent of RoTWB/SoTWB (believe they were paint based). Definitely stream it to my Youtube/Twitch channels this weekend.