Netronian Chaos V.3.3: Time to Start the Future Year

Projects that alter game functions but do not include new maps belong here.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby YukesVonFaust » Thu Oct 05, 2017 9:12 am

PlayerLin wrote:
GRUARRR wrote:I have a question, I see an icon in the taskbar that looks like a grenade or a rocket and I can have a maximun of 6 I think. This icon means that I have grenades? How can I launch them?


It can be fired with Alt. fire of PDA, but I'm not sure what's that...shocking grenade or something like that? :3:

EMP Bolts.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Thu Oct 05, 2017 9:43 am

A Severally, Stun-Locking Dangerous EMP Bolts.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby GRUARRR » Thu Oct 05, 2017 11:35 am

All clear then. Thank you all for replying!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Fri Oct 06, 2017 10:47 am

asd.png
asd.png (4.08 KiB) Viewed 585 times
Finally working on the Netronian enemies. But time's gonna get spent.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby BobBarker » Sat Oct 07, 2017 2:45 am

Really like the mod, I think the limited weapons adds interesting strategy to the game. Dropping your weapons for alternative ammo mid-combat can be fun, though sometimes frustrating especially with shotguns.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Sat Oct 07, 2017 3:29 am

Yeah, i can understand that. I tried to make shotgun/rifle weapons collectible together, but it could waste your favorite gun. But thanks for playing!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Outtagum » Sat Oct 07, 2017 5:45 am

I just wanted to pop in and say thanks again for the green mutator. I took my laptop to school on Friday and the kids loved it! They didn't quite grasp the weapon limit/dropping thing but they're young so I'm sure they'll work it out soon enough (their wee brains are like sponges that absorb everything!).

You'll be pleased to know that NC usurped Mario Kart as the most popular game on Friday afternoon in my class. So, it's official - your mod is better than Nintendo! :P

PS: Good luck with your enemy sprites.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Sat Oct 07, 2017 6:11 am

So don't tell me, you're teacher? If so, hoh wow. I didn't know that! And i'm so glad to hear that the kids loves my little humble mod!

And yeah, once my enemy sprites are all done, they'll definitely love it!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Outtagum » Sun Oct 08, 2017 6:16 am

Yeah, I am... I must've done something really bad in a previous life! :P

The kids do really like it. The good thing is that they can be the harshest of critics. If they don't like something, they're quick to let you know!

I told one of the kids that you were still working on the mod. He then asked me if he was a beta tester. I said he was indeed testing 'beta' software. You've never seen a kid be so proud of himself. It's like he's reached some hardcore game-geek inner circle! It was very sweet. :)
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Sun Oct 08, 2017 6:44 am

Hoh oh me goodness, Aaaaa i'm so flattered! He really is a proud beta-player. Kudos for him!

And indeed it's still unfinished; I haven't even made one completed enemy sprite for this mod yet!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Gideon020 » Sun Oct 08, 2017 9:10 pm

Outtagum wrote:Yeah, I am... I must've done something really bad in a previous life! :P

The kids do really like it. The good thing is that they can be the harshest of critics. If they don't like something, they're quick to let you know!

I told one of the kids that you were still working on the mod. He then asked me if he was a beta tester. I said he was indeed testing 'beta' software. You've never seen a kid be so proud of himself. It's like he's reached some hardcore game-geek inner circle! It was very sweet. :)


Were they playing it with straight Doom or were you using Chex Quest?
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Sun Oct 08, 2017 10:00 pm

Yeah. And the kids loved it!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby PlayerLin » Mon Oct 09, 2017 2:38 am

Even with 6 weapon limitation, I tend like feel I cannot run out of ammo after played some levels of TNT.WAD(I haven't try a lot yet...but man, just a lot of shotguns laying around...)
Maybe just because there are not enough of powerful monsters I guess or it may changes after later levels(in MAP15 now, just no time to play it yet :(), or maybe I should try some harder WADs... :3:

But you know, if someone hates this 6 weapons limitation, just open console and input "give all" and have fun with all weapons on hand. :P
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Outtagum » Mon Oct 09, 2017 3:10 am

Gideon020 wrote:
Outtagum wrote:Yeah, I am... I must've done something really bad in a previous life! :P

The kids do really like it. The good thing is that they can be the harshest of critics. If they don't like something, they're quick to let you know!

I told one of the kids that you were still working on the mod. He then asked me if he was a beta tester. I said he was indeed testing 'beta' software. You've never seen a kid be so proud of himself. It's like he's reached some hardcore game-geek inner circle! It was very sweet. :)


Were they playing it with straight Doom or were you using Chex Quest?


Chex Quest along with the green splatter mutator that Captain J so kindly created for them. :)
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Mon Oct 09, 2017 7:23 am

PlayerLin wrote:Even with 6 weapon limitation, I tend like feel I cannot run out of ammo after played some levels of TNT.WAD(I haven't try a lot yet...but man, just a lot of shotguns laying around...)
Maybe just because there are not enough of powerful monsters I guess or it may changes after later levels(in MAP15 now, just no time to play it yet :(), or maybe I should try some harder WADs... :3:

But you know, if someone hates this 6 weapons limitation, just open console and input "give all" and have fun with all weapons on hand. :P
Eey you said it right. Although you only can carry 6 weapons, but they have their own advantages and enough damage to cover. Also, ammo droppings are pretty hefty in each maps.

Well, the enemies i'm creating right now would be very stronger than vanilla ones.
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