Netronian Chaos V.3: Cosmic Adventures With no Tendencies.

Projects that alter game functions but do not include new maps belong here.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Wed Sep 27, 2017 1:26 pm

Atik wrote:Question. You said you replaced the Doom 1 music. Was this only specific maps? Because I did a full playthrough of episode 1 and it gave me all the same music as normal.
Hmm. That's weird. Because i did replaced some part of Doom 1 musics like intro and intermission. I also played the mod with The Ultimate Doom and musics played well.

Also, just curiosity on my part, but are weapon replacements completely random selecting from a list of candidates? Or, for example, am I more likely to find a Heavy Pistol at a shotgun pickup than a hand-sweeper? (As in, is there a certain weight to certain weapons?) I mostly ask because, on subsequent runs I tend to get very similar spawns, but it might just be RNG.
Every weapon spawners spawns 3~4 weapons randomly.
Code: Select allExpand view
ACTOR ShotgunReplacer : RandomSpawner replaces Shotgun
{
   DropItem "FreshVS2Riotgun"
   DropItem "FreshVS4Sweeper"
   DropItem "FreshEG10HeavyPistol"
}
As you can see, heavy pistol is at the very below. And i'd say you were lucky to find multiple heavy pistols!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby badcaradvice » Wed Sep 27, 2017 7:53 pm

The look, feel and sounds of the weapons is great! I also enjoy the sound of the pickups.

This just needs some appropriate enemies and it'll be well on its way.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Matt » Wed Sep 27, 2017 8:40 pm

So any plans/progress on monsters?
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Wed Sep 27, 2017 10:38 pm

Ahh yes, i know you guys are really waiting for fancy mspaint enemies for the mod. Yeah, i'm making some concept and will be done eventually.

In the meantime, grab Slot 8 weapons and enjoy the mod!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Thu Sep 28, 2017 5:56 am

Characters' Portrait updated! Check their handsome looks if ya want!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Gorec » Thu Sep 28, 2017 7:37 am

ahhh yessssss mspaint i love these :wub:
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Thu Sep 28, 2017 11:10 pm

Mod is once again updated. Well, not much, but i fixed SparkPlug Bomb's behavior and i'm sure it's at least useful now.

Check out the first page.

EDIT: Whoops, grenade bouncer's Alt-Fire wastes both ammo. Also fixed.
Last edited by Captain J on Fri Sep 29, 2017 1:00 am, edited 1 time in total.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby TheNightATK300 » Thu Sep 28, 2017 11:18 pm

Mod's good as always m8! Any map recommendations?
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Thu Sep 28, 2017 11:47 pm

Back to Saturn X Is the best!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Gideon020 » Fri Sep 29, 2017 9:44 am

This has to be the smoothest-playing and animated MSPaint Mod I've played yet, and it has Chex Quest compatibility right out of the box so I can roleplay the bullets containing Zorch-warheads to banish the Flemoid menace.

Although the only nitpick there is that the episode names are those of Doom, not Chex Quest.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Fri Sep 29, 2017 1:19 pm

Oh hey, i almost forgot about the episode name for CQ. Going to be fixed soon! And many thanks for playing!
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Gideon020 » Fri Sep 29, 2017 11:09 pm

Heh, had a thought for an item that could rarely spawn in place of the backpack; combat rigging that adds another 2-3 slots for additional weapons.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Doomenator » Fri Sep 29, 2017 11:22 pm

Captain J wrote:Oh hey, i almost forgot about the episode name for CQ. Going to be fixed soon! And many thanks for playing!

Chex3 bug... I can't pick up some weapon.
Spoiler:

You also need to replace all interpics, titlepics, wimaps, etc for CQ. :?
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Wivicer » Fri Sep 29, 2017 11:44 pm

You'll notice that the HUD on your map says "6 slots full!"

You can only carry 6 weapons. If you want to pick up another one, you have to drop one of the guns you have.
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Re: Netronian Chaos : Cosmic Adventures with Wars and Aliens

Postby Captain J » Sat Sep 30, 2017 12:23 am

Wivicer is right. And you seems using custom hud there. So i guess you can't see the Full Slot Notice on the hud except the map one.

Anyway notced. Going to update very soon!
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