QC:DE v2.7 is out! (With 100% more Dusk Dude)

For Total Conversions and projects that don't otherwise fall under the other categories.
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Nems
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Re: [WIP] Quake Champions: Doom Edition (Galen reveal pg.8)

Post by Nems »

DBThanatos wrote:Hey everyone.

You know how Doom and Quake used to have some witty lines shown when you're attempting to exit? Like "If I were your boss, I'd deathmatch ya in a minute".

Do you have some saucy exit messages for this mod? we might use a couple or a dozen.
"Hey Michaelis! Can we say 'fuck' in the game?"

:P
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Redead-ITA
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Re: [WIP] Quake Champions: Doom Edition (Kane + CTF pg.8)

Post by Redead-ITA »

"So Do you think you can escape the arena?"
Мichаеlis
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just dropping by

Post by Мichаеlis »

Nems wrote:"Hey Michaelis! Can we say 'fuck' in the game?"

:P
presses "yes"
game exits in denial
:P
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4thcharacter
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Re: [WIP] Quake Champions: Doom Edition (Kane + CTF pg.8)

Post by 4thcharacter »

"Don't leave, or else you'll never see the secret picture of Hunter in a pin-up!"

A rip-off of MM8BDM's quitting message involving splash woman

Big shame that Hunter isn't in the official Quake Champions game. I hope that there's still hope that she'll make it.
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DBThanatos
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Re: [WIP] Quake Champions: Doom Edition (Kane + CTF pg.8)

Post by DBThanatos »

It was never a secret this guy was there, but here's how he works

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Captain J
 
 
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Re: [WIP] Quake Champions: Doom Edition (Caleb reveal pg.9)

Post by Captain J »

Much better than Sam... I mean Serious Sam. His skill definitely suits him, the walking-talking Bloodthirsty Undead!
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Asenji
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Re: [WIP] Quake Champions: Doom Edition (Caleb reveal pg.9)

Post by Asenji »

Man, his kit suits him really well. Love it.
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D3athStalker
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Re: [WIP] Quake Champions: Doom Edition (Caleb reveal pg.9)

Post by D3athStalker »

Captain J wrote:Much better than Sam... I mean Serious Sam.
Don't talk trash about my childhood hero plz
Big shame that Hunter isn't in the official Quake Champions game. I hope that there's still hope that she'll make it.
Spoiler:
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Re: [WIP] Quake Champions: Doom Edition (Caleb reveal pg.9)

Post by Captain J »

D3athStalker wrote:
Captain J wrote:Much better than Sam... I mean Serious Sam.
Don't talk trash about my childhood hero plz
Just a prank bro i wanted to say Samsara cuz Caleb was never included in that mod to this day :P
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DBThanatos
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Re: [WIP] Quake Champions: Doom Edition (Caleb reveal pg.9)

Post by DBThanatos »

It's about time I released a bit of information. :P

http://www.moddb.com/mods/quake-champio ... pions-list
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DBThanatos
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Re: Quake Champions: Doom Edition (Trailer & Release Date pg

Post by DBThanatos »

Here we go. Release date confirmed!

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Nems
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Re: Quake Champions: Doom Edition (Trailer & Release Date pg

Post by Nems »

1:56 - 1:59 of the video

YAAAASSSSSSS <3

So hyped for this. :D
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Legend
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Re: Quake Champions: Doom Edition (Trailer & Release Date pg

Post by Legend »

This looks pretty rad. Can't wait to try it. The only thing I'm not too fond of is the brightly colored weapon sprites. But I know the original game is probably like that (never played it myself) and Q3A was more or less like that too. But looks awesome gameplay-wise.
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Nems
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Re: Quake Champions: Doom Edition (Trailer & Release Date pg

Post by Nems »

I forgot to ask this in my last post when I was squeeing with hype, but how much of the monster roster can we expect to see from Quake 1 in QC:DE? Is it just from the base game or can we expect to see monsters from the expansion packs as well?

Pls let the Dragon be a rare or super-rare Cyberdemon or Spider Mastermind replacement
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DBThanatos
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Re: Quake Champions: Doom Edition (Trailer & Release Date pg

Post by DBThanatos »

Legend wrote:This looks pretty rad. Can't wait to try it. The only thing I'm not too fond of is the brightly colored weapon sprites. But I know the original game is probably like that (never played it myself) and Q3A was more or less like that too. But looks awesome gameplay-wise.
Thanks! indeed the weapons are color coded to match their ammo type and all.
Nems wrote:I forgot to ask this in my last post when I was squeeing with hype, but how much of the monster roster can we expect to see from Quake 1 in QC:DE? Is it just from the base game or can we expect to see monsters from the expansion packs as well?

Pls let the Dragon be a rare or super-rare Cyberdemon or Spider Mastermind replacement
For the v1 release, only "vanilla" monsters. More are planned, but for a version after the first. ;)
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