The Soldier Z - WIP - Update 13 11/14/2021 Options
Posted: Mon Aug 21, 2017 7:43 pm
He's missing. He went into that Phobos station and never came back. The brass has decided to get off their asses and send someone in. You. And this time, you're going in prepared. Armed with a SMG and sidearm of your choice, armored up and ready to go, you must go in, neutralize any threats, and find him.
DOWNLOAD LATEST RELEASE
Download unstable WIP version Download at your own risk!
GitLab repo
Discord Server for my mods
Changelog
Soldier Z is a small little mod. Its one man's (me) attempt to learn and use ZScript to make something a little fun but nothing fancy, to kinda show you don't need to have grandiose ideas to make use of the super useful tool. While having zero coding knowledge and barely knowing how to use Decorate. Features some REALISM*.
*Kinda. Sorta. Really mild.
The REALISM level is what I would call softcore. Guns are real guns, with me attempting to accurately make the guns with a lot of help from several other people while still being very video gamey in other elements. See credits. Anyway, there is a rough formula to it.
So what's it do?
Before anything, you will need the Altfire, Reload, Zoom, Weapon State 1 and Weapon State 2 keys all mapped.
ZOOM KEY QUICK DRAWS YOUR PISTOL! YOU CAN QUICK DRAW WHILE RELOADING TO INTERRUPT THE RELOAD!
Gameplay Changes
Power (Red) - Raises the killing power or usefulness of the weapon.
Speed (Green) - Makes the weapon faster to use. Usually means faster reloads.
Utility (Blue) - Makes the weapon more convenient to use.
Items
Most items you can now carry with you and use when you want. No realism here; video game logic prevails here.
Medkit - Max 2. Heals you by at least 25 over a period of time. The lower your health, the greater and slower the heal.
Ninja Sphere - Max 2. Increases speed, firing speed and makes you transparent. Doesn't work with everything. Replaces Blursphere.
Quad Damage - Max 1. Heals you by 100 instantly and QUAD DAMAGE. Replaces Berserk.
Night Vision Goggles - Max 1. Toggle night vision. Unlimited, but its obnoxiously green.
Hazmat Suit - Max 2. Its the same as the Radsuit, but you choose when to use it.
MegaSphere - Max 1. Heals you by 100, also auto activates when you drop below 50 HP.
Auspex - Its the map. More features coming soon.
FAQ
Still incomplete, but more then enough here to actually play. Here's some of the coming features.
-MORE REALISM.
-Add anti-materiel rifle.
-More Melee stuff.
-Fluffier OP.
-Tweaks. Lots of them.
-Expand the AUSPEX.
CREDITS IN THE REPO!
...except two things. Contains unused code by Mikk~ and Matt.
Recommended Mods
Some mods to help boost the Soldier Z experience.
Leaning - From Josh, the mind behind Droplets and Dark Doom, this small mod/code resource allows you to lean around corners.
Droplets - The blood mod to end all blood mods. And it recently came back to life, too.
Dark Doom Z - Caligari's continuation of Dark Doom, features tons of customization options AND a bitchin' flashlight.
SpriteShadow - The excellent mini mod from Nash gives all monsters shadows.
Tilt++ - Adds a highly customizable Quake style tilt to strafing and moving.
Immerse - An all in one package of Tilt++, Footsteps and weapon sway by Josh. Lots of options for customization.
Please, let me know what you think, any suggestions and criticisms, anything!
DOWNLOAD LATEST RELEASE
Download unstable WIP version Download at your own risk!
GitLab repo
Discord Server for my mods
Changelog
Code: Select all
Gameplay
-Starting weapons now have different equipment loadouts
-Sidearms are now selected in the options menu before a game!
-P90 class added!
-Shell types added!
-Altfire on most weapons is now ADS
-Alternate weapon options added!
-Tactical Gear added!
-Can quick throw stun grenades by holding the grenade button!
-New HUD!
-Blue armor DR incresased slightly
-Bullet damage reworked to follow some actual maths
-Grenade throwing is now slightly faster
-Dodge roll changed to a dash
-Shell boxes now spawn with loose rounds
-Shell boxes can now be for any shell type
-Backpacks no longer have a chance to be upgrades
-Weapon drops have a very small chance to spawn upgrades
-Increased jump height
-Armor bonues now have the same DR as green armor
-Weapon drops no longer give ammo. Instead spawn ammo nearby. Exception is the Sorcerer
-Recoil values all altered
Jericho 941
-Replaces M9A1
MK23
-Ammo changed to .45 Super
-Rate of Fire increased slightly
Blackhawk
-Recoil greatly reduced
UMP45
-All upgrades effectiveness improved
-Now supressed
MP5K
-Upgrades changed to affect grenades instead
-Power upgrade now improves grenade explosion
-Speed upgrade now speeds up grenade throwing
-Utility upgrade now increases grenade capacity
-Significantly increased reload speed
-Shotgun power flechettes now poison enemies and force pain
M870 MCS
-Replaces the shotgun
-Can now be pumped while empty
-Reload speed slightly increased
-Speed upgrade now improves pump speed
-User 2 now switches ammo type
KS-23M
-Added as an alternate option to the M870 MCS
SPAS-12
-Alt fire switches ammo type while in Semi Auto mode
-User 2 switches fire mode
-Spawn no longer gives ammo; loose ammo spawns instead
-Can now be unjmammed with Reload
-Fixed bug where pump mode would have less recoil than intended
AUG A3
-Now has an underbarrel M203
-AUG drops now spawn mags and have a chance to drop 40mm grenades
-Power upgrade added: Mk318 rounds
-Utility upgrade changed to PIKE grenades
-Can now fire the GL while scoped
G36C
-Added as an alternate option to the AUG A3
Maximi
-Replaced the HK23
BREN
-Added as an alternate option to the Maximi
M79 NLAW
-Fixed bug preventing you from drawing your pistol
-Handling speed increased
-Removed from rocket launcher spawns
-Now more consistantly deal explosve damage
M79
-Added to the game. Spawns on rocket launchers
Sorcerer
-Increased Cell limit to 3/6
-Direct hit damage increased
-Explosive damage reduced
-Charge shot damage increased
-Charge shot explosive damage increased
-No longer pushes enemies
-Damage types added
Archmage
-Increased Cell limit to 2/4
-Damage increased
-Explosive damage increased
-VFX altered
-Select and deselect speed increased
-Alt Fire damage increased
-Tracer explosion damage increased
-Main Explosion no longer harms you
-Reload speed increased
-Now fails to fire if you don't have enough charge
-Now takes all charge and generates all heat at once
-Alt Fire rate of fire increased
-Alt fire is now a projectile
-Charge consumption reduced
AWM
-Can now pull the bolt while empty
-Bolt pull speed increased
Items
-Increased Medikit limit to 4
-Increased Quad Damage limit to 2
-Increased Ninja Sphere limit to 3
-Increased Hazmat limit to 3
-Various pickup sounds added
-Megasphere is now a use item you can carry
-Can now properly carry items between levels
Bugs
-Fixed players starting with vanilla armor
Misc
-Brightmaps added to Sorcerer
-Brightmaps added to The Eye
-Rubble physics altered
-New sprites and animations for most weapons!
-Hands removed from most weapons
-Added options for aimpoint colors
*Kinda. Sorta. Really mild.
The REALISM level is what I would call softcore. Guns are real guns, with me attempting to accurately make the guns with a lot of help from several other people while still being very video gamey in other elements. See credits. Anyway, there is a rough formula to it.
Spoiler: This gets a little long winded so I'll spoiler it
So what's it do?
Before anything, you will need the Altfire, Reload, Zoom, Weapon State 1 and Weapon State 2 keys all mapped.
ZOOM KEY QUICK DRAWS YOUR PISTOL! YOU CAN QUICK DRAW WHILE RELOADING TO INTERRUPT THE RELOAD!
Gameplay Changes
- Move slightly faster then Doomguy.
- Armor protects you less.
- Start with green armor. Because you know you're already in the deep shit.
- Sprinting is faster forward back, but strafe slower. Have you ever tried to run sideways? It doesn't work.
- ClipMAGAZINE based reloads. Because REALISM.
- Switching speed and reloading speeds somewhat based on what it might take a normal human to reload and switch the weapons.
- Weapon State 1 throws grenades.
- Zoom quick draws your sidearm, causing you to drop your current weapon. Except the SMG. You can't drop that. It also quick switches you to melee from the pistol.
- Lose the ability to run below 20 HP.
- Dodge Roll by double tapping Sprint!
- No auto reloads. Also because REALISMSMSMSMSM
- Multiple Firemodes on various weapons. Use Weapon State 2 to change fire mode.
Spoiler: WeaponsChainsaw has no replacement, but instead spawns upgrades for the other guns, sans the Pistol, Auto-shotgun and BFG. These upgrades fit into 1 of 3 categories and are (somewhat) based on actual real things that can be done to the gun:
Power (Red) - Raises the killing power or usefulness of the weapon.
Speed (Green) - Makes the weapon faster to use. Usually means faster reloads.
Utility (Blue) - Makes the weapon more convenient to use.
Items
Most items you can now carry with you and use when you want. No realism here; video game logic prevails here.
Medkit - Max 2. Heals you by at least 25 over a period of time. The lower your health, the greater and slower the heal.
Ninja Sphere - Max 2. Increases speed, firing speed and makes you transparent. Doesn't work with everything. Replaces Blursphere.
Quad Damage - Max 1. Heals you by 100 instantly and QUAD DAMAGE. Replaces Berserk.
Night Vision Goggles - Max 1. Toggle night vision. Unlimited, but its obnoxiously green.
Hazmat Suit - Max 2. Its the same as the Radsuit, but you choose when to use it.
MegaSphere - Max 1. Heals you by 100, also auto activates when you drop below 50 HP.
Auspex - Its the map. More features coming soon.
FAQ
Spoiler: FAQTODO
Still incomplete, but more then enough here to actually play. Here's some of the coming features.
-MORE REALISM.
-Add anti-materiel rifle.
-More Melee stuff.
-Fluffier OP.
-Tweaks. Lots of them.
-Expand the AUSPEX.
CREDITS IN THE REPO!
...except two things. Contains unused code by Mikk~ and Matt.
Recommended Mods
Some mods to help boost the Soldier Z experience.
Leaning - From Josh, the mind behind Droplets and Dark Doom, this small mod/code resource allows you to lean around corners.
Droplets - The blood mod to end all blood mods. And it recently came back to life, too.
Dark Doom Z - Caligari's continuation of Dark Doom, features tons of customization options AND a bitchin' flashlight.
SpriteShadow - The excellent mini mod from Nash gives all monsters shadows.
Tilt++ - Adds a highly customizable Quake style tilt to strafing and moving.
Immerse - An all in one package of Tilt++, Footsteps and weapon sway by Josh. Lots of options for customization.
Please, let me know what you think, any suggestions and criticisms, anything!
Spoiler: FOR YOU CHEATERS OUT THERE