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Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Sun Jul 02, 2017 10:51 pm
by Captain J
mekanchest wrote:hey wow looks good the mod :3.
Image a enemie that i made called the corrupted executioner.
can i added like a separate addo when your it´s released?? it will be nice :D
Unfortunately this mod ain't going to have own monsters... But looks deadly and nice though!

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Sun Jul 02, 2017 11:53 pm
by RikohZX
I think my difficulty with mods like these is trying to find fitting mapsets and monster packs, playing the pre-release it's been pretty damn solid and polished.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Mon Jul 03, 2017 2:56 am
by TerminusEst13
JohnnyTheWolf wrote:Are these weapon sprites original? If not, where are they coming from?
The majority of them are the joint efforts of Captain J and Mor'ladim. Though there's also several from other sources--a bit too much to list right now, but I encourage you to pore through the credits list once the mod is released!
mekanchest wrote:can i added like a separate addon when your mod it´s released?? it will be nice :D
Please, go right ahead. Don't need to ask my permission to make an add-on, ahah.
The mod doesn't come with monsters, so a monster pack would be interesting to see!

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Mon Jul 03, 2017 9:47 am
by Slax
Term should release this.
Spoiler: And, to stick with my tendency to shoot low tier monsters in pre-releases...
Term will release this. Soon.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Mon Jul 03, 2017 10:09 am
by Captain J
Actually i expected New Vegas-ish desert yellow shade. But that kinda works, i guess!

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Mon Jul 03, 2017 10:59 am
by Slax
Human Evolution made me allergic to any kind of brownish yellow tones. "It's piss! IT'S ALL PISS!"

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Mon Jul 03, 2017 7:45 pm
by xenoxols
Heh, this looks way better than my gunslinger mod. I will tell you some of the criticism I got that applies to this; fanning a revolver with your pinky would likely be incredibly painful and it looks weird, and also that firing a revolver really fast in single action looks dumb. That being said, I am super exited about this.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 5:43 am
by zZaRDoZz
Yes...yes, I believe this'll do nicely!
I suppose HND would step all over voodooguns. I'll try it anyway.

Any robot cowboy monster packs out there?
I've got me a'hanker'n to put down some robot
cowboys is all.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 6:01 am
by SiFi270
Spoiler: new spider mastermind

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 8:18 am
by Deii
SiFi270 wrote:
Spoiler: new spider mastermind
>inb4 Wild Wild West-related music pack when


Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 8:24 am
by SiFi270
All we need is for this to actually be available to download in midi format.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 8:35 am
by chronoteeth
bit of a strange request, but that shotgun sprite actually confused me for being a lever action. I think the cocking frames should be a bit more pronounced and the foregrip a bit shorter like an actual lever action

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Tue Jul 04, 2017 9:05 am
by mekanchest
Image well thanks terminusEst 13 so finally i can use this sprites, when your mod its released i can do it a monster addon pack.

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Wed Jul 05, 2017 8:26 am
by JoabBelmont
Is there a specific launch date for this AMAZING MOD? i wanna play it so bad :(

Re: [WIP] High Noon Drifter - Drink your milk.

Posted: Wed Jul 05, 2017 10:17 am
by Dr_Cosmobyte
Just a dumb question:
Are we going to be able to dual wield revolvers too or even a single grease gun?