High Noon Drifter v1.2 - Between God, the Devil, and a .500

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [WIP] High Noon Drifter - Drink your milk.

Postby Captain J » Sun Jul 02, 2017 11:51 pm

mekanchest wrote:hey wow looks good the mod :3.
Image a enemie that i made called the corrupted executioner.
can i added like a separate addo when your it´s released?? it will be nice :D
Unfortunately this mod ain't going to have own monsters... But looks deadly and nice though!
User avatar
Captain J
'OH YE'
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [WIP] High Noon Drifter - Drink your milk.

Postby RikohZX » Mon Jul 03, 2017 12:53 am

I think my difficulty with mods like these is trying to find fitting mapsets and monster packs, playing the pre-release it's been pretty damn solid and polished.
User avatar
RikohZX
 
Joined: 04 Sep 2012

Re: [WIP] High Noon Drifter - Drink your milk.

Postby TerminusEst13 » Mon Jul 03, 2017 3:56 am

JohnnyTheWolf wrote:Are these weapon sprites original? If not, where are they coming from?

The majority of them are the joint efforts of Captain J and Mor'ladim. Though there's also several from other sources--a bit too much to list right now, but I encourage you to pore through the credits list once the mod is released!

mekanchest wrote:can i added like a separate addon when your mod it´s released?? it will be nice :D

Please, go right ahead. Don't need to ask my permission to make an add-on, ahah.
The mod doesn't come with monsters, so a monster pack would be interesting to see!
User avatar
TerminusEst13
I'm just a guy.
 
Joined: 09 Nov 2009

Re: [WIP] High Noon Drifter - Drink your milk.

Postby Slax » Mon Jul 03, 2017 10:47 am

Term should release this.
Spoiler: And, to stick with my tendency to shoot low tier monsters in pre-releases...

Term will release this. Soon.
User avatar
Slax
Saucy.
 
Joined: 19 Oct 2010
Location: Window office.

Re: [WIP] High Noon Drifter - Drink your milk.

Postby Captain J » Mon Jul 03, 2017 11:09 am

Actually i expected New Vegas-ish desert yellow shade. But that kinda works, i guess!
User avatar
Captain J
'OH YE'
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [WIP] High Noon Drifter - Drink your milk.

Postby Slax » Mon Jul 03, 2017 11:59 am

Human Evolution made me allergic to any kind of brownish yellow tones. "It's piss! IT'S ALL PISS!"
User avatar
Slax
Saucy.
 
Joined: 19 Oct 2010
Location: Window office.

Re: [WIP] High Noon Drifter - Drink your milk.

Postby xenoxols » Mon Jul 03, 2017 8:45 pm

Heh, this looks way better than my gunslinger mod. I will tell you some of the criticism I got that applies to this; fanning a revolver with your pinky would likely be incredibly painful and it looks weird, and also that firing a revolver really fast in single action looks dumb. That being said, I am super exited about this.
User avatar
xenoxols
 
Joined: 18 Mar 2013
Location: Americopolis

Re: [WIP] High Noon Drifter - Drink your milk.

Postby zZaRDoZz » Tue Jul 04, 2017 6:43 am

Yes...yes, I believe this'll do nicely!
I suppose HND would step all over voodooguns. I'll try it anyway.

Any robot cowboy monster packs out there?
I've got me a'hanker'n to put down some robot
cowboys is all.
User avatar
zZaRDoZz
Lead 3dge community organizer, cat herder,hubcap repair specialist.
 
Joined: 14 Apr 2012

Re: [WIP] High Noon Drifter - Drink your milk.

Postby SiFi270 » Tue Jul 04, 2017 7:01 am

Spoiler: new spider mastermind
User avatar
SiFi270
 
Joined: 10 Feb 2015
Location: Does anyone put a serious answer here?

Re: [WIP] High Noon Drifter - Drink your milk.

Postby Deii » Tue Jul 04, 2017 9:18 am

SiFi270 wrote:
Spoiler: new spider mastermind


>inb4 Wild Wild West-related music pack when

Deii
 
Joined: 01 Nov 2015
Discord: Deii #0915

Re: [WIP] High Noon Drifter - Drink your milk.

Postby SiFi270 » Tue Jul 04, 2017 9:24 am

All we need is for this to actually be available to download in midi format.
User avatar
SiFi270
 
Joined: 10 Feb 2015
Location: Does anyone put a serious answer here?

Re: [WIP] High Noon Drifter - Drink your milk.

Postby chronoteeth » Tue Jul 04, 2017 9:35 am

bit of a strange request, but that shotgun sprite actually confused me for being a lever action. I think the cocking frames should be a bit more pronounced and the foregrip a bit shorter like an actual lever action
User avatar
chronoteeth
abubub
 
Joined: 08 Sep 2004

Re: [WIP] High Noon Drifter - Drink your milk.

Postby mekanchest » Tue Jul 04, 2017 10:05 am

Image well thanks terminusEst 13 so finally i can use this sprites, when your mod its released i can do it a monster addon pack.
User avatar
mekanchest
 
Joined: 15 Mar 2016

Re: [WIP] High Noon Drifter - Drink your milk.

Postby JoabBelmont » Wed Jul 05, 2017 9:26 am

Is there a specific launch date for this AMAZING MOD? i wanna play it so bad :(
JoabBelmont
 
Joined: 05 Jul 2017
Discord: JoabBelmont#6864

Re: [WIP] High Noon Drifter - Drink your milk.

Postby GAA1992 » Wed Jul 05, 2017 11:17 am

Just a dumb question:
Are we going to be able to dual wield revolvers too or even a single grease gun?
User avatar
GAA1992
Demons are a disease. Meet the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: Semrush [Bot], TerminusEst13 and 9 guests