It's funny to see how someone began assiduously to redo my music pack. But last copypaster not even writing credits. It's just a shame. You should filter this, please. Otherwise I will have to apologize to TerminusEst13.GAA1992 wrote:The link is here, and as usual, on the "Add-ons" section in the front page.
https://drive.google.com/file/d/11kJsg2 ... WmpcZ/view
Have Fun!
Kriegsland : Blutorden 2.4 (Z-Surprise page 40!)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Doomenator
- Posts: 165
- Joined: Tue Mar 31, 2015 10:16 pm
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
- armymen12002003
- Posts: 1418
- Joined: Wed Jun 01, 2011 10:25 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Castle Wolfenstein
- Contact:
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
oh sorry Doomenator I forgot all about crediting you I'll go ahead and do that now.Doomenator wrote:It's funny to see how someone began assiduously to redo my music pack. But last copypaster not even writing credits. It's just a shame. You should filter this, please. Otherwise I will have to apologize to TerminusEst13.GAA1992 wrote:The link is here, and as usual, on the "Add-ons" section in the front page.
https://drive.google.com/file/d/11kJsg2 ... WmpcZ/view
Have Fun!
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
My bad. I should have opened the file to check the credits. The "credits.txt" are actually the games where the musics come from.
EDIT: Seems like the message was delivered before i could answer. As soon as armymen12002003 can upload a new file, i'll edit the link.
EDIT: Seems like the message was delivered before i could answer. As soon as armymen12002003 can upload a new file, i'll edit the link.
- armymen12002003
- Posts: 1418
- Joined: Wed Jun 01, 2011 10:25 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Castle Wolfenstein
- Contact:
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
https://drive.google.com/file/d/1MdM4A6 ... sp=sharing
Here's the new version if i forgot credit someone else please let me know and i'll fix it ASAP.
Here's the new version if i forgot credit someone else please let me know and i'll fix it ASAP.
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
HEY, this is awesome!!!
Thanks a lot, i will link your mod at the "Add-ons" section.
Thanks a lot, i will link your mod at the "Add-ons" section.
- m8f
-
- Posts: 1445
- Joined: Fri Dec 29, 2017 4:15 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Manjaro Linux
- Location: Siberia (UTC+7)
- Contact:
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
Thanks! I'm glad my weapons menu happened to be useful.
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutorden (2.3 04/02/18) NEW POLL ADDED!
Well, i've been busy these last days with outside stuff.
But you wanted it, you got it! The game name is now Blutorden! Thanks for all who voted.
In some days i might upload a update with not so many things, but which feel nice. Won't be enough for a 2.4, so i think it'll be more of a 2.3b.
But you wanted it, you got it! The game name is now Blutorden! Thanks for all who voted.
In some days i might upload a update with not so many things, but which feel nice. Won't be enough for a 2.4, so i think it'll be more of a 2.3b.
Re: Kriegsland : Blutorden (2.3 04/02/18) NEW POLL ADDED!
GAA1992 wrote:Well, i've been busy these last days with outside stuff.
But you wanted it, you got it! The game name is now Blutorden! Thanks for all who voted.
In some days i might upload a update with not so many things, but which feel nice. Won't be enough for a 2.4, so i think it'll be more of a 2.3b.
Whatever you put in for sure I will be happy, but on the other hand it would be great if you would introduce one of these things in the next release
-Death Knight with the possibility of rocket attack
-Updated alternative sprites for STG-60
-A new opponent, Ubersoldat with Jadtfaust SSG
-The new sound of Ubersoldat's burning scream, for starters, you could just put the Butcher's sound (Bloody zombie with a chopper) from Blood, so long as you give it up and howls like a man in a thin voice, it seems a bit strange to me
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
Death Knight stuff is already solved on my side. The SSG oponent it's going to make a debut in Kriegsland 2 someday. But i didn't understood the
"Updated alternative sprites for STG-60".
You mean the akimbo without the folding stock?
Also, thanks for the suggestion of resources for the Ubersoldaten. I love Blood.
"Updated alternative sprites for STG-60".
You mean the akimbo without the folding stock?
Also, thanks for the suggestion of resources for the Ubersoldaten. I love Blood.
Re: Kriegsland : Blutordnung (2.3 04/02/18) NEW POLL ADDED!
GAA1992 wrote:Death Knight stuff is already solved on my side. The SSG oponent it's going to make a debut in Kriegsland 2 someday. But i didn't understood the
"Updated alternative sprites for STG-60".
You mean the akimbo without the folding stock?
Also, thanks for the suggestion of resources for the Ubersoldaten. I love Blood.
If I talked about STG, it was about sprites akimbo without the folding stock or pickup sprite
Re: Kriegsland : Blutorden (2.3 04/02/18)
Are there any more updates to this mod in the plan?
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutorden (2.3 04/02/18)
Yes. I just need to fight the offset beast of seven heads. And i am not in the mood of doing it now
Re: Kriegsland : Blutorden (2.3 04/02/18)
It's good that you do not give up this project because I thought you were focused on factotumGAA1992 wrote:Yes. I just need to fight the offset beast of seven heads. And i am not in the mood of doing it now
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: Kriegsland : Blutorden (2.3 04/02/18)
Actually, yes. But now that Factotum has reached a state where things aren't breaking the gameplay, i am coming back slowly to anoooother project i've started BEFORE i took the second coming of Factotum and dropped it off, because Factotum seemed easier to do.
I should learn to leave my projects aside, but everytime i see/learn/receive something new i want to try it off in all mods i've done. Kriegsland isn't different. But the next updates won't be a big blast and will demand more work than usual for me. So i prefer to ease my mind on something fresh, you know?
It's always nice to start a cool idea, rename stuff, test stuff and then... leave it aside
I should learn to leave my projects aside, but everytime i see/learn/receive something new i want to try it off in all mods i've done. Kriegsland isn't different. But the next updates won't be a big blast and will demand more work than usual for me. So i prefer to ease my mind on something fresh, you know?
It's always nice to start a cool idea, rename stuff, test stuff and then... leave it aside