Kriegsland : Blutorden 2.4 (Z-Surprise page 40!)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Huh, I can only find Hacx 1.2, where can I find 2.0?
EDIT: Little bug report as well. The bullet impact sprites and the projectiles for the energy pistol all have black boxes around them.
EDIT: Little bug report as well. The bullet impact sprites and the projectiles for the energy pistol all have black boxes around them.
- Dr_Cosmobyte
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
@armymen
Did you bound your keys in controls?
@gideon
Yes, the sprite has, but it uses additive rendering, so it should run fine. Are you running it in software mode?
Hacx 2.0 can be downloaded here:
https://forum.drdteam.org/viewtopic.php?t=5771
Did you bound your keys in controls?
@gideon
Yes, the sprite has, but it uses additive rendering, so it should run fine. Are you running it in software mode?
Hacx 2.0 can be downloaded here:
https://forum.drdteam.org/viewtopic.php?t=5771
Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Last I checked I was running in OpenGL mode, but I'll doublecheck.GAA1992 wrote: @gideon
Yes, the sprite has, but it uses additive rendering, so it should run fine. Are you running it in software mode?
Hacx 2.0 can be downloaded here:
https://forum.drdteam.org/viewtopic.php?t=5771
- Dr_Cosmobyte
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
How to play this with HACX 2.0 properly:
1 - Select HACX 2.0 (NOT OLDER VERSIONS)
2 - Select Kriegsland together.
3 - Drag them by the first on gzdoom/zdoom/Zandronum.exe
4 - Select Doom 2/Freedoom 2 as the IWAD
5 - ???
6 - Profit!
1 - Select HACX 2.0 (NOT OLDER VERSIONS)
2 - Select Kriegsland together.
3 - Drag them by the first on gzdoom/zdoom/Zandronum.exe
4 - Select Doom 2/Freedoom 2 as the IWAD
5 - ???
6 - Profit!
- Captain J
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Now that's what i call... Drag 'n Hacking!
*Ba dum tsh*(Honestly that sounds absolutely fun!)
*Ba dum tsh*(Honestly that sounds absolutely fun!)
Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Man I love what you've done with the Mod so far, especially the new rocket launcher and energy pistol. However I do have a complaint the new flare pistol is really either boost up its damage or give it a much bigger AoE at least as larger as the particle effects. Besides that everything else seems to be coming together nicely. Keep it up!
- Dr_Cosmobyte
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
@CapJ
Thanks man! I had lots of fun, especially on Digi-Ota. Never got so amazed on a map before.
@Ts879
Thank you! Noted it down, and when Yukes bring his awesome patches as always, this will be included.
Thanks man! I had lots of fun, especially on Digi-Ota. Never got so amazed on a map before.
@Ts879
Thank you! Noted it down, and when Yukes bring his awesome patches as always, this will be included.
- armymen12002003
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
lol never mind i wasn't using hacx 2.0GAA1992 wrote:@armymen
Did you bound your keys in controls?
Hacx 2.0 can be downloaded here:
https://forum.drdteam.org/viewtopic.php?t=5771
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Dude the cross akimbo is awesome! It's my new b*tch! Can't wait to use this weapons against doom's monsters! Great job!
- armymen12002003
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
so far i loving these changes looking forward to seeing that enemies pack updated so i can cream 1.7 Nazi's with Project MSX weapons.
Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Everything's buttery as usual, though I think the kampfpistole's sprite is a bit on the rough side and it seems to be a tad straightforward on the usage side. Maybe make it a little like the flaregun from Blood, except it blows up into a lot of fire?
Loving the update anyway.
Loving the update anyway.
- Dr_Cosmobyte
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Yes, you will, very soon! Thanks! Yukes patch may bring the last cross akimbo left (DL-44 and Ekelhaftwaffe), i just didn't worked it because i wanted to see the reception around first.sturmtruppen141 wrote:Dude the cross akimbo is awesome! It's my new b*tch! Can't wait to use this weapons against doom's monsters! Great job!
The enemies pack is soon to be done, by tomorrow at maximum i'll upload it, i just need some small time to adjustments.armymen12002003 wrote:so far i loving these changes looking forward to seeing that enemies pack updated so i can cream 1.7 Nazi's with Project MSX weapons.
Thanks bro. The Kampfpistole will recieve a generous buffing as soon as YukesVonFaust patch kicks in, so let's be patientDeii wrote:Everything's buttery as usual, though I think the kampfpistole's sprite is a bit on the rough side and it seems to be a tad straightforward on the usage side. Maybe make it a little like the flaregun from Blood, except it blows up into a lot of fire?
Loving the update anyway.
Keep your playings, don't be ashamed to tell if something is below your expectations, i want more feedback
EDIT: Oh yeah, forgot this.
Remember when i asked to play it excessively? This had a objective.
The question is: HOW BAD things like this can be to the game weapon balancing?
I don't know how to implement, there's nothing but this sprite, and i am not working it ATM.
Suggestions welcome.
- armymen12002003
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
Thats great news lolGAA1992 wrote:The enemies pack is soon to be done, by tomorrow at maximum i'll upload it, i just need some small time to adjustments.armymen12002003 wrote:so far i loving these changes looking forward to seeing that enemies pack updated so i can cream 1.7 Nazi's with Project MSX weapons.
- YukesVonFaust
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
an underslung rocket launcher like in the new order? sure thing! but that'll add another bind...GAA1992 wrote: EDIT: Oh yeah, forgot this.
Remember when i asked to play it excessively? This had a objective.
The question is: HOW BAD things like this can be to the game weapon balancing?
I don't know how to implement, there's nothing but this sprite, and i am not working it ATM.
Suggestions welcome.
... tetriary fire as akimbo?
- Dr_Cosmobyte
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Re: Kriegsland : Blutordnung (26/11/17) V1.7 IS OUT!
not only it'll require my time to re-do sprites and code...
i thought on it a exclusive thing for Heretic's tome of power.
i thought on it a exclusive thing for Heretic's tome of power.