Yeetee wrote:Why can't I jump high when "stop player momentum" is active?
goldenmob72 wrote:It would be nice if this mod had Max Payne Sound effects, Other than that your mod/add-on is fantastic!
Randomguy7 wrote:has anybody tried to use the new i_timescale command that sergeant_mk_iv posted about?
edit: I just saw nash's comment on youtube. please ignore.
Ferretmanjcdenton wrote:Someone from my discord (ELMA-K)
created this awesome add-on ..
Max Payne slomo sound ..
(Load AFTER the main slomo mod )
https://cdn.discordapp.com/attachments/ ... FSlide.pk3
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