That's my first try on doing doom weapon. I need a feedback on it.
To summon it, type summon dispistol in console
Screenies:
Download:
https://www.dropbox.com/s/3guj62kd548fd ... d.pk3?dl=0
EDIT: Thanks WildWeasel for help!
My first decorate weapon (waiting for feedback)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- DenTheUA
- Posts: 41
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- Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)
My first decorate weapon (waiting for feedback)
Last edited by Blue Shadow on Sun Jun 11, 2017 2:08 pm, edited 1 time in total.
Reason: Scaled down the screenshots.
Reason: Scaled down the screenshots.
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Re: My first decorate weapon (waiting for feedback)
From the screenshots, the sprites look a little too blurry.
- DenTheUA
- Posts: 41
- Joined: Fri Jun 09, 2017 4:06 am
- Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)
Re: My first decorate weapon (waiting for feedback)
That's a side effect from scaling down the original picture, I thinkBlue Shadow wrote:From the screenshots, the sprites look a little too blurry.
- SeriousWeasle
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Re: My first decorate weapon (waiting for feedback)
I think that this weapon is decent, however I encountered some problems:
1. 2 out of 3 audio files had no file extension
2. The sound defenition in SNDINFO and the one in DECORATE did not match, causing the fire sound to not play.
3. I had to do some scripting to make all three sounds work (the fire and pickup sounds were logical to attach to an event and I assume the cocking sound is the weapon raise sound.)
These next points are more of my personal preference, but might still be useful:
1. The muzzle flash is a bit big.
2. The sounds are a bit soft and the pistol fire sound is longer than the actual shot (I think I can hear water splashing at the end as well)
If you want me to upload the modded version of the pistol so you can take a look at what I did to fix the sounds, just ask me and I can post a link to the modified file here or PM it to you.
All in all, if you can get your hands on some better sounds, some less blurry sprites and fix the issues with the sounds, the mod will be a lot better.
1. 2 out of 3 audio files had no file extension
2. The sound defenition in SNDINFO and the one in DECORATE did not match, causing the fire sound to not play.
3. I had to do some scripting to make all three sounds work (the fire and pickup sounds were logical to attach to an event and I assume the cocking sound is the weapon raise sound.)
These next points are more of my personal preference, but might still be useful:
1. The muzzle flash is a bit big.
2. The sounds are a bit soft and the pistol fire sound is longer than the actual shot (I think I can hear water splashing at the end as well)
If you want me to upload the modded version of the pistol so you can take a look at what I did to fix the sounds, just ask me and I can post a link to the modified file here or PM it to you.
All in all, if you can get your hands on some better sounds, some less blurry sprites and fix the issues with the sounds, the mod will be a lot better.
- DenTheUA
- Posts: 41
- Joined: Fri Jun 09, 2017 4:06 am
- Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)
Re: My first decorate weapon (waiting for feedback)
Thanks for letting me know. Yeah, I would like to see the modded version of yours, if possible, via PM.SeriousWeasle wrote:I think that this weapon is decent, however I encountered some problems:
1. 2 out of 3 audio files had no file extension
2. The sound defenition in SNDINFO and the one in DECORATE did not match, causing the fire sound to not play.
3. I had to do some scripting to make all three sounds work (the fire and pickup sounds were logical to attach to an event and I assume the cocking sound is the weapon raise sound.)
These next points are more of my personal preference, but might still be useful:
1. The muzzle flash is a bit big.
2. The sounds are a bit soft and the pistol fire sound is longer than the actual shot (I think I can hear water splashing at the end as well)
If you want me to upload the modded version of the pistol so you can take a look at what I did to fix the sounds, just ask me and I can post a link to the modified file here or PM it to you.
All in all, if you can get your hands on some better sounds, some less blurry sprites and fix the issues with the sounds, the mod will be a lot better.
- SwiftFunk
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- Contact:
Re: My first decorate weapon (waiting for feedback)
I think the muzzleflash could use with a small decrease in size as well.