Thanks, glad you're enjoying it! Fortunately those can all be alleviatedArkenbon wrote:Hey, I wanted to thank you for making this mod, it really modernizes Heretic in the best way possible. I'm looking forward to trying some episodes made for the game to play it as some sort of unofficial sequel.
As you seem to be pretty active, I've just run through the first episode of Heretic itself and I have a couple questions, though they relate to the mod I'm not sure if they're more generic gzdoom questions but I thought I'd ask anyway.
Is it possible or could it be made possible to disable camera shake? Like when getting a headshot on the undead warriors/axe throwers.
As this mod has more progression than the base game, is it possible to, when moving from one episode to the next, save progress? After beating the first episode, it felt kind of penalizing to start back at the first level with no inventory, even if that's how the game was initially designed.
I might just be dumb and not be setting everything up right.
Even though I'm happy with the mod as is, I can't wait to see what you decide to add in/do next, though I'm already a little short on space for my keybindings Haha
For screen shake, there should be an setting in display options that lets you change its intensity all the way down to zero.
ZEpisodic is a fantastic mod that lets you play episode structured IWADs without resetting progress from episode to episode. works great with vanilla Heretic
As for keybinds, I'm trying to make them less mandatory with each update, especially for Classic Mode. the Flechette Launcher will be getting a buff so hopefully people will feel it makes a suitable replacement for future versions.