Time for my new project that replaces my previous. A very light barebones RPG mod that should sport high compatibility with other weapon and monster replacer mods. Or just the most vanilla doom experience you can have in an RPG mod.
This mod is very picky about load order, please use ZDL or load with INI settings! Always load it after weapons and monster mods.
Fucntions entirely through actor properties and ACS scripts, nothing is replaced in decorate.
Has a simple magic system, monsters will drop artifacts which when used consume mana instead of being used up.
4 stats that effect your max health, damage delt, mana, and damage received.
Works in doom, doom 2, final doom, and even heretic!
Requires GZDoom 2.1.1 and up
Known incompatible mods: