scalliano's SUPER Shuffle! - MASSIVE UPDATE!
Posted: Mon May 01, 2017 5:13 pm
You thought it was dead. You thought this crap had been abandoned forever.
No such luck, I'm afraid.
The mod that launched a thousand shady knockoffs and coined the term "Shuffle Mod" is BACK and EVEN MORE unbalanced than ever! More monsters! More items! More weapons than ever before! As if the original's squillion guns wasn't difficult enough to manage!
But wait, there's more! Introducing:
PURE MODE!
That's right, you spoke, we listened! Now you can enjoy all the fun of not having a clue what just 1-shotted you without the hassle of scrolling through two dozen weapons just to find the one you need!
And it doesn't end there - with Pure Mode comes the newest addition to the Shuffle compendium - PLAYER CLASSES! Now it's not just Doomguy on your side - sSS comes correct with not one, not two, but EIGHT characters, all with their own loadouts, some you may recognise from the mods from which they were unashamedly lifted!
CHARACTERS:
- MOD NO WORK WITH PRE 2.4.0 GZDOOM! CANNOT FIX!
- Metric fuckton of error messages on startup, I'm working on those.
- Classic statbar is broken for extra characters. Fullscreen HUD only for now.
- Morse doesn't have any crouch sprites yet, I'm working on those, too.
- Yes, having separate .pk3's for each character is weak, I know. A select screen is on the way.
- IDKFA gives all weapons even in Pure Mode. Thios will be fixed when the mod is restructred.
- Probably loads of others, but this is a lot for one guy to keep track of. Let me know any issues you find!
A full rundown of contents and credits are available in the enclosed ITINERARY.txt file. If I missed anyone, please let me know and accept my humble apologies.
So, without further ado ...
LET'S SHUFFLE!'
No such luck, I'm afraid.
The mod that launched a thousand shady knockoffs and coined the term "Shuffle Mod" is BACK and EVEN MORE unbalanced than ever! More monsters! More items! More weapons than ever before! As if the original's squillion guns wasn't difficult enough to manage!
But wait, there's more! Introducing:
PURE MODE!
That's right, you spoke, we listened! Now you can enjoy all the fun of not having a clue what just 1-shotted you without the hassle of scrolling through two dozen weapons just to find the one you need!
And it doesn't end there - with Pure Mode comes the newest addition to the Shuffle compendium - PLAYER CLASSES! Now it's not just Doomguy on your side - sSS comes correct with not one, not two, but EIGHT characters, all with their own loadouts, some you may recognise from the mods from which they were unashamedly lifted!
CHARACTERS:
Spoiler:HOW TO USE:
Spoiler:KNOWN ISSUES:
- MOD NO WORK WITH PRE 2.4.0 GZDOOM! CANNOT FIX!
- Metric fuckton of error messages on startup, I'm working on those.
- Classic statbar is broken for extra characters. Fullscreen HUD only for now.
- Morse doesn't have any crouch sprites yet, I'm working on those, too.
- Yes, having separate .pk3's for each character is weak, I know. A select screen is on the way.
- IDKFA gives all weapons even in Pure Mode. Thios will be fixed when the mod is restructred.
- Probably loads of others, but this is a lot for one guy to keep track of. Let me know any issues you find!
A full rundown of contents and credits are available in the enclosed ITINERARY.txt file. If I missed anyone, please let me know and accept my humble apologies.
So, without further ado ...
LET'S SHUFFLE!'