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Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Mon Nov 27, 2017 11:26 pm
by Captain J
Transparent? Have you loaded the AEoD and AEoDdat Properly? You have to load AEoD first, and then load AEoDdat.

And there's actual Drop Weapon keybind in Aeons of Death Options. Have you found it?

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Tue Nov 28, 2017 5:47 am
by RRaulone
Captain J wrote:Transparent? Have you loaded the AEoD and AEoDdat Properly? You have to load AEoD first, and then load AEoDdat.

And there's actual Drop Weapon keybind in Aeons of Death Options. Have you found it?
Fixed!! I found it now :roll:

Thanks Captain J

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Thu Dec 07, 2017 10:42 am
by Major Cooke
Captain J wrote:Oh, that weapon! Soul Reaper is most useful and one of the strongest weapon of aeod. Primary fire just literally sweeps the horde and Secondary, like cooke said, fires tickling beam at targeted enemy. And here come's the fun part. When you press Primary fire while holding Secondary, it almost kills most overpowered enemies including bosses.

And sometimes it charms them to fight for you. So yeah, using this weapon to bosses would be a very good use.
If you have 400 green mana, one of three things will happen upon hitting an enemy with the tertiary fire (the green blade):
  1. Enemy becomes friendly and is completely invulnerable
  2. Spawns a demon morph
    Or
  3. Deals 100,000 damage (This is the default should the blade hit an enemy that isn't part of AEoD)
There are two monsters in AEoD which have special exceptions.
One of them is guaranteed to always be converted to your side if you have 400 mana (I think? I'd have to check again). But think twice about charming it when you come across it -- due to the rarity of that particular being, who knows how long it'll be until you next encounter them. There is no time limit to how long they last, and once charmed, you cannot kill them. Not even with cheats!

The other always dies AND spawns a demon morph.

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Fri Dec 08, 2017 8:34 am
by Hekmatyar
Is it normal that the Bastet has a frame missing? BAST C 1 would be missing here.

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Fri Dec 08, 2017 8:54 am
by Major Cooke
That may have been missing from the beginning of the mod as far as I can tell... No idea truthfully.

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Sat Feb 10, 2018 11:41 am
by Supostat
Hello! Help me please with weapon dropping problem - when the slot is full, I can't drop any weapon by pressing drop button which I selected in "customize control" options..
the weapons is just not drops and I can't take another weapon.
Thank you

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Sat Feb 10, 2018 9:17 pm
by Major Cooke
Make sure you're using AEoD's version.

Re: ÆoD 6.66 Alpha 4 (11/4/2017)

Posted: Sun Feb 11, 2018 2:01 am
by Supostat
sorry! I solved this problem. last play long time ago, now I found AEOD specified options in menu))
everything is works fine

Re: ÆoD 6.66a4 - NO Ion Maiden! p.4

Posted: Tue Mar 06, 2018 2:43 pm
by Major Cooke
multiple people wrote:ion maiden when lulz?
Unless the developers come to me and actually tell me they might be interested (and they WON'T),
NO.

Re: ÆoD 6.66a4 - NO Ion Maiden! p.4

Posted: Sat Mar 10, 2018 5:37 am
by Evil Operative
Image

Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Posted: Sat Mar 10, 2018 12:07 pm
by Major Cooke
Try redownloading the latest AEoDdat.pk3.

Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Posted: Sun Mar 11, 2018 6:00 am
by Evil Operative
Now it works. Thanks!

EDIT: Hmm... now I seem to be spawning with no starting weapon. And my equipped weapon seems to completely stop working all of a sudden at some times.

Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Posted: Sun Mar 11, 2018 9:20 am
by Major Cooke
Can you provide more details please? What game modes/themes are enabled, etc?

Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Posted: Sun Mar 18, 2018 3:22 am
by Evil Operative
Nevermind. The mod tends to mess up at some parts if loaded with WadSmoosh

Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Posted: Sun Mar 18, 2018 12:47 pm
by Major Cooke
Another update will be coming soon, addressing a few more broken issues, mainly:
  • Fixed jackbomb and remote detonator altfires not working properly
  • Fixed soul cubes causing massive frame rate drops
And some other little things here and there.