ÆoD 6.66 Alpha 8 (11/20/2018)

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Zenon
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Zenon »

Was playing Community Chest 3 with this and it somehow manages to spawn 3 BossEyes on Map29
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Major Cooke »

Does Community Chest 3 modify anything?
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Zenon »

Not that I know of.
All I know is there's not meant to be 3 BossEyes on Map29

Edit: Oh, it does it when you load Community chest after aeod instead of before
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Major Cooke »

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Zenon
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Zenon »

The Centaurs and heresiach sink into the ground when they're killed, sprite clipping adjustment does nothing to fix this
Last edited by Zenon on Tue Mar 27, 2018 12:46 am, edited 1 time in total.
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Re: ÆoD 6.66a5 - NO Ion Maiden! p.4

Post by Major Cooke »

Probably the sprite offsets, but I have much bigger fish to fry, like making the L4D game mode work again.
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Major Cooke »

Alpha 6 released. The L4D game mode has finally been fixed, and the directors have been optimized quite a bit. Expect more refinement to come on the directors in due time.
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Maxed poin
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Maxed poin »

It will not work for me. Every time i load it up it says there is an error. What do i do?
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Captain J »

have you loaded aeod.pk3 first and then aeoddat.pk3? Also GZDoom has been updated to 3.3.0, as i know.
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Major Cooke »

Indeed. Specifics required. Just posting that information alone is not enough for me to help you.
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Maxed poin »

Captain J wrote:have you loaded aeod.pk3 first and then aeoddat.pk3? Also GZDoom has been updated to 3.3.0, as i know.
I am confused. What do you mean load first then load second
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Captain J »

you must load aeod first, and then aeoddat. That's the right load order that you should follow.
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Maxed poin »

Captain J wrote:you must load aeod first, and then aeoddat. That's the right load order that you should follow.
Okay did that. It has an error though.
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by Zenon »

It probably isn't that important at the moment
but some of the dual weapons fire both guns when I'd rather they just did one at a time
The tesla guns, the flak cannons, the flare guns, the golden colts, the biorifles, the Ice Storm Rods, the Blood Shotguns they either fire both at the same time or one immediately after another after hitting the fire button once.
I think it'd be better if they fired one at a time, but didn't have a long pause between firing
The berettas, Hornetguns, Shock Rifles, Rocket Launchers, Doom 4 Super Shotgun's, Devastators, Dragon Claws and Mac 10s are fine

I hope this doesn't fall under Useless Bump territory

Edit: Will we be getting any more Nazi variants?
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Re: ÆoD 6.66 Alpha 6 (03/29/2018)

Post by undeadmonk354 »

Zenon wrote:Will we be getting any more Nazi variants?
Well Zenon, you will have to find out and see...
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