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Deii wrote:Zaunkoku na tenshi no you ni, doomguy yo shinwa ni nare!
Heh heh, that's funny - I forgot to mention the AT Field as an effect of the Angelsphere, which I more or less just finished coding (the AT Field, not the entire Angelsphere effect). The beam works from a technical standpoint, in that I haven't refined the effects yet and haven't added the crossplosion effect or the sound effects, as well as the flash that occurs before the beam is fired. The health regeneration (which is now health and armor as well) works properly.
It's coming soon...I tried to have the AT Field stay after the powerup expired (sort of like how Berserk lasts until the end of the level), but there was no way to allow player projectiles through without breaking headshots. In addition to blocking/deflecting attacks, the AT Field also deals damage at point-blank range to prevent monsters from passing through it.
To recap, the Angelsphere's effects are:
*Health and armor regeneration, up to 200
*A powerful shield, the Absolute Terror Field
*A highly damaging beam attack that deals explosive damage in a wide area.
The mod needs a button for reloading weapons, since it's a bit tedious when the gun only has three bullets left but you can't reload it. So those last bullets have to be wasted just to get the mag full again. Also, the number 7 does not light up on the player HUD when you pick up the 50cal machine gun. Also, a small extra suggestion; please implement a reward system that gives the player ammo or other things once a level is 100% completed, like in D4T
And I personally don't mind the auto-reloading-once-the-bullets-are-gone mechanic, but I will admit it kinda clashes with being able to ADS, having altfires or capability of dual wielding.
And I personally don't mind the auto-reloading-once-the-bullets-are-gone mechanic, but I will admit it kinda clashes with being able to ADS, having altfires or capability of dual wielding.
Well, dual-wielding is more or less on its way out because it clashes with ADS a good bit. Haven't worked much on the crossplosions yet, mostly because of work and such.
And I personally don't mind the auto-reloading-once-the-bullets-are-gone mechanic, but I will admit it kinda clashes with being able to ADS, having altfires or capability of dual wielding.
Well, dual-wielding is more or less on its way out because it clashes with ADS a good bit. Haven't worked much on the crossplosions yet, mostly because of work and such.
So, I'm trying to work out issues with maximum ammo before I continue on the Angelsphere - in the mean time:
*The Nishimura Seven's projectile physics are changing - it now pierces through multiple enemies more consistently, and will fell at least two Imps at once with a headshot. The N7 will also have full recoil in ADS.
*Secondary ammo will be simplified - shells will be consolidated into Special Shells, and bullets will be consolidated into Combo Bullets.
*The ammo system will be refactored entirely.
A real damn good mod. Needs a bit of ironing out but its still real good. Also are there going to be any new weapons in the future? Kinda needs something for melee.
Ts879 wrote:A real damn good mod. Needs a bit of ironing out but its still real good. Also are there going to be any new weapons in the future? Kinda needs something for melee.
As far as melee is concerned, its kinda baked into each weapon, you start off with a knife, and can eventually find a sword. I forget which buttons the two are bound to, but I think its the 2 weapon state ones?
As for weapons, there's enough to fill out the usual roster, along with one extra weapon that rarely spawns. There's also an addon pack that adds like 4-5 extra weapons if you really want more.
More details about the changes coming in 0.2.4.10 (can't use 0.2.5 yet):
*Ammo will no longer spawn in loose form - while this isn't ideal, it fixes a bug regarding maximum ammo and ammo-counting problems. Basically, mags from this point forward.
*Bullet Bags will give two magazines of each variety of bullet, small Bullet Bags will give one. There will also be Shell Sacks (occasionally dropped by shotgunners/spawned randomly in place of shells) and Heavy Ordnance Cases (slugs/plasma mags/minicores/antimatter bullets/Crimson Spectre charges, occasionally dropped by tougher enemies).
*The VSK9, M83, and XM27 will have ADS and reload animations (I've already finished adding that functionality to the VSK9 as of this post).
*The M97 will have a reload animation.
*The Crimson Spectre's altfire may be removed and adapted to every weapon as a player ability, namely if the CS gains a reload animation.
when I switch weapons between slot 1 I get muzzleflash sprite appearing on left top part of screen I think this is a bug so I felt like reporting this issue
NOTE: there are 2 weapons in slot 1 and when you switch between those weapons that's when I get this bug appearing on screen
mutator wrote:when I switch weapons between slot 1 I get muzzleflash sprite appearing on left top part of screen I think this is a bug so I felt like reporting this issue
NOTE: there are 2 weapons in slot 1 and when you switch between those weapons that's when I get this bug appearing on screen
I've never seen this bug in my testing - can you take a screenshot? Furthermore, what versions of The Trooper, Extra Weapons, and GZDoom are you running?
Anyway, so far, I've finished reloads for all weapons, with the exception of the Crimson Spectre (needs reload), the GPMG (belt-fed, large drum), the HMG (see GPMG), and the ASP (does not reload). I just need to make ADS frames for the M97, XM27, GPMG, and Surfeit Torment, and I can consider the weapons to be caught up.
Ammo overhaul is complete - the only weapon that uses a variant of the original system is the Sokova 46's underbarrel GL. This has the side effect of making all ammo much more plentiful, since all ammo spawns for reloading weapons now come in the form of magazines as opposed to loose ammo, so I have to reduce the proliferation of ammo OR refocus the mod on slaughter maps (I may make spawned ammo counts adjustable in the future).
The VSK9's automatic rate-of-fire will be increased slightly.
I loaded both The Trooper and the Extra Weapons on GZDoom 3.1.0, but I got some errors (didn't try to actually start the game though!):
Spoiler:
OS: Windows NT (NT 10.0) Build 15063
M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding C:/gzdoom-bin-3-1-0a-x64/gzdoom.pk3, 717 lumps
adding ./doom.wad, 2306 lumps
adding the_trooper_v0249f.pk3, 5824 lumps
adding the_trooper_extra_weapons_v0249f.pk3, 556 lumps
I_Init: Setting up machine state.
CPU speed: 2494 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
Family 6, Model 60, Stepping 3
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing OpenAL
Opened device OpenAL Soft on Speakers (High Definition Audio Device)
EFX enabled
Renderer: OpenGL
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/demons_blood.txt" line 30:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/demons_blood.txt" line 30:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/demons_blood.txt" line 650:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/demons_blood.txt" line 650:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/luxor_hmg.txt" line 230:
Truncation of floating point constant 0.900000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/luxor_hmg.txt" line 230:
Truncation of floating point constant 1.200000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/luxor_hmg.txt" line 237:
Truncation of floating point constant 0.600000
Script warning, "the_trooper_v0249f.pk3:decorate/weapons/luxor_hmg.txt" line 237:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2329:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2329:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2329:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2329:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2329:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2335:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2335:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2335:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2335:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2335:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2393:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2393:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2421:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2421:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2421:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2421:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2421:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2427:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2427:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2427:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2427:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2427:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2685:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2685:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2685:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2685:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2685:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2691:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2691:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2691:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2691:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2691:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2749:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2749:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2777:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2777:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2777:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2777:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2777:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2783:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2783:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2783:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2783:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/projectiles.txt" line 2783:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 81:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 81:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 81:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 81:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 81:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 87:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 87:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 87:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 87:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 87:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 141:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 141:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 167:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 167:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 167:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 167:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 167:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 173:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 173:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 173:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 173:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 173:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 582:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 582:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 582:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 582:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 582:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 588:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 588:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 588:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 588:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 588:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 615:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 615:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 615:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 615:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 615:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 621:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 621:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 621:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 621:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 621:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 715:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 715:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 741:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 741:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 741:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 741:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 741:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 747:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 747:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 747:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 747:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 747:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1344:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1344:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1344:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1344:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1344:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1350:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1350:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1350:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1350:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1350:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1406:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1406:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1406:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1406:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1406:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1412:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1412:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1412:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1412:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1412:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1626:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1626:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1626:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1626:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1626:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1632:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1632:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1632:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1632:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1632:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1684:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1684:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1710:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1710:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1710:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1710:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1710:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1716:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1716:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1716:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1716:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1716:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1982:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1982:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1982:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1982:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1982:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1988:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1988:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1988:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1988:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 1988:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2015:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2015:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2015:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2015:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2015:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2021:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2021:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2021:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2021:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2021:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2110:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2110:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2130:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2130:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2150:
Truncation of floating point constant 0.001000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2150:
Truncation of floating point constant 0.003000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2186:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2186:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2186:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2186:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2186:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2192:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2192:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2192:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2192:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2192:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2206:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2206:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2206:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2206:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2206:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2212:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2212:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2212:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2212:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2212:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2226:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2226:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2226:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2226:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2226:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2232:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2232:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2232:
Truncation of floating point constant -0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2232:
Truncation of floating point constant 0.020000
Script warning, "the_trooper_v0249f.pk3:decorate/effects/sfx.txt" line 2232:
Truncation of floating point constant 0.050000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 14:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 14:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 15:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 15:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 16:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 16:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 17:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 17:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 18:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 18:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 19:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 19:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 62:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 62:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 63:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 63:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 64:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 64:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 65:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 65:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 66:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 66:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 67:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_v0249f.pk3:decorate/powerups/quad_damage.txt" line 67:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_demons_blood.txt" line 30:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_demons_blood.txt" line 30:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_demons_blood.txt" line 634:
Truncation of floating point constant 0.800000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_demons_blood.txt" line 634:
Truncation of floating point constant -0.800000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_gpmg.txt" line 185:
Unknown class name 'TR_Sturmgewehr46' of type 'Weapon'
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_luxor_hmg.txt" line 236:
Truncation of floating point constant 0.900000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_luxor_hmg.txt" line 236:
Truncation of floating point constant 1.200000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_luxor_hmg.txt" line 243:
Truncation of floating point constant 0.600000
Script warning, "the_trooper_extra_weapons_v0249f.pk3:decorate/weapons/patched_luxor_hmg.txt" line 243:
Truncation of floating point constant 0.800000
script parsing took 792.22 ms
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 745M/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 376.54 (Core profile)
GL_SHADING_LANGUAGE_VERSION: 4.50 NVIDIA
If all you're seeing is "truncation" errors, then that comes from using random(x,y) instead of frandom(x,y). Should be an easy find-and-replace fix on the author's part. The game itself should run fine, however.