SUPERHOT in Doom

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Re: SUPERHOT in Doom

Postby Josh771 » Fri Feb 03, 2017 9:31 am

I have no objections to your repackaging/re-uploading idea, although it is strange to me that the .zip is inaccessible. I did create the zip using 7-zip file manager, which might have something (somehow?) to do with it I suppose. Maybe I should have put it in a .7z or .rar :?
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Re: SUPERHOT in Doom

Postby Josh771 » Fri Feb 03, 2017 4:38 pm

I've updated the script for both files and they are available on the OP. Reloading (if you use a mod with reloading in it) will now take 35 tics before freezing time again, attacking will take 18 tics, and other various actions (like crouching) will take 9 tics.
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Re: SUPERHOT in Doom

Postby SleepyPiggy64 » Fri Feb 03, 2017 4:58 pm

Hetdegon wrote:Strange, it worked fine for me with the current version. I could repackage them and upload elsewhere if you need (as long as SidDoyle doesn't object to that).


It would be great if you could do that. Once you got it uploaded post a link or something.
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Re: SUPERHOT in Doom

Postby Josh771 » Fri Feb 03, 2017 5:52 pm

SleepyPiggy64 wrote:
Hetdegon wrote:Strange, it worked fine for me with the current version. I could repackage them and upload elsewhere if you need (as long as SidDoyle doesn't object to that).


It would be great if you could do that. Once you got it uploaded post a link or something.

I used a different zip algorithm this time. Maybe you can unzip the latest one? I may just need to host the two files separately in the future.
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Re: SUPERHOT in Doom

Postby Deii » Sat Feb 04, 2017 11:26 am

Nope, still can't extract the files. This is really odd. :?
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Re: SUPERHOT in Doom

Postby Josh771 » Sat Feb 04, 2017 1:04 pm

Should I perhaps upload the files in a 7-zip archive? I know nothing about archive compression algorithms, but this is still rather confusing. I would have thought any file with the .zip extension could be opened natively on most people's systems. :? I'll try re-uploading as 7-zip now...
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formerly known as SidDoyle
 
Joined: 03 Apr 2013
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Discord: josh771#7771

Re: SUPERHOT in Doom

Postby SleepyPiggy64 » Sat Feb 04, 2017 1:27 pm

SidDoyle wrote:Should I perhaps upload the files in a 7-zip archive? I know nothing about archive compression algorithms, but this is still rather confusing. I would have thought any file with the .zip extension could be opened natively on most people's systems. :? I'll try re-uploading as 7-zip now...


I was able to get the files out of the 7z with no problems! Thanks!
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Re: SUPERHOT in Doom

Postby Dárk Còffee » Sun Sep 05, 2021 11:50 am

Why did you remove the complete time stop?
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