[3.2!] FINAL DOOMER +

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Re: [V1.2] FINAL DOOMER

Postby Princess Viscra Maelstrom » Thu Feb 02, 2017 4:59 pm

oh, i didn't see it on the list, so i'm gonna replace my vote for A.L.T. with Fragport instead (unlikely it'll change a thing, but preferences...)
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Re: [V1.2] FINAL DOOMER

Postby isaacpop23 » Thu Feb 02, 2017 5:40 pm

Would it be possible to put a pistol like reload on the TNT Burst Shotgun? It's annoying having one shell left in the barrel and wasting it to have a full load. Or does this break some rule of the mystics that I am unaware of?
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Re: [V1.2] FINAL DOOMER

Postby Yholl » Thu Feb 02, 2017 7:31 pm

isaacpop23 wrote:Would it be possible to put a pistol like reload on the TNT Burst Shotgun? It's annoying having one shell left in the barrel and wasting it to have a full load. Or does this break some rule of the mystics that I am unaware of?

No, apart from the Halderman Device and pistols, no guns will have altfires.

Also for those wondering, just because a weapon set doesn't make it doesn't mean wasted votes. All the votes are in a large list sorted by number, and it gives us an idea of what to do into the future. A mapset that just barely missed the first round will likely be in the second round of gnu (although I guess it's the third round technically.)

The voting has pretty much died down, so I'll give it a day or two and then show the results.
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Re: [V1.2] FINAL DOOMER

Postby NullWire » Thu Feb 02, 2017 8:46 pm

-Selects TnT marine
-HOLY SHIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET
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Re: [V1.2] FINAL DOOMER

Postby Ethril » Thu Feb 02, 2017 10:48 pm

MasterOfPuppets86 wrote:Also, fuck Alien Vendetta, I had trouble getting through the goddamned thing while playing bloody Russian Overkill.

>having trouble with absolutely anything at all while playing Russian Overkill
literally how
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Re: [V1.2] FINAL DOOMER

Postby MasterOfPuppets86 » Fri Feb 03, 2017 12:07 am

Ethril wrote:>having trouble with absolutely anything at all while playing Russian Overkill
literally how

I consider taking damage at all in RU "having trouble" with it.
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Re: [V1.2] FINAL DOOMER

Postby Captain J » Fri Feb 03, 2017 12:51 am

In soviet russia, mods corrupts you. :P
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Re: [V1.2] FINAL DOOMER

Postby Rozy » Fri Feb 03, 2017 4:14 am

If we're still counting votes I'd like to put one in for Eternal Doom and Icarus.
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Re: [V1.2] FINAL DOOMER

Postby Jeimuzu73 » Fri Feb 03, 2017 8:35 am

JimmyJ wrote:JPCP, Ancient Aliens, Equinox.

Seconded for real this time.
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Re: [POLL RESULTS!] FINAL DOOMER

Postby Sgt. Shivers » Fri Feb 03, 2017 7:47 pm

THANK YOU FOR VOTING!
Your votes have been tallied up, and here are the top results:
Spoiler:

The next pack will feature:
-ANCIENT ALIENS
-JPCP
-BACK TO SATURN X


Here's a sneak peak at the Ancient Aliens shotgun I got done today:
Image
We hope you've been enjoying Final Doomer so far, the next season of weapons will be released "soon."™™™™
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Re: [V1.2] FINAL DOOMER

Postby 4thcharacter » Fri Feb 03, 2017 7:53 pm

Will Icarus gets it's turn in the future?
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Re: [V1.2] FINAL DOOMER

Postby Stuka » Fri Feb 03, 2017 8:02 pm

I can not imagine how the jpcp will be, if I can assure you I would love it.
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Re: [V1.2] FINAL DOOMER

Postby MasoGuy » Fri Feb 03, 2017 8:14 pm

Take as much time as you need. I'm super excited!
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Re: [POLL RESULTS!] FINAL DOOMER

Postby Jeimuzu73 » Fri Feb 03, 2017 9:03 pm

Sgt. Shivers wrote:The next pack will feature:
-ANCIENT ALIENS
-JPCP
-BACK TO SATURN X


Saturn was lucky to have the extra vote, otherwise you'd have a hard time picking between it, Equinox and Icarus.

Here's a sneak peak at the Ancient Aliens shotgun I got done today:
Image
We hope you've been enjoying Final Doomer so far, the next season of weapons will be released "soon."™™™™

It's a start, but I was hoping for a much more unique visual design like the TNT shotguns. Something more space-like with neon colours.
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Re: [POLL RESULTS!] FINAL DOOMER

Postby Sgt. Shivers » Fri Feb 03, 2017 9:24 pm

Jeimuzu73 wrote:It's a start, but I was hoping for a much more unique visual design like the TNT shotguns. Something more space-like with neon colours.

Don't worry, the shotgun is probably the weapon closest to the original in terms of visuals. We have some really cool stuff in store...
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