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Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

PostPosted: Tue Jul 11, 2017 12:30 pm
by Retraux Squid
Suggestion: Use these sprites for the zombie and shotgunner (link is a spritesheet for a shotgunguy with a rifle and a zombieman with a shotgun). That'll let you keep the shotgun-laser rifle dynamic while avoiding the situation of the more menacing-looking shotgunners being weaker than zombiemen.

Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

PostPosted: Tue Jul 11, 2017 8:14 pm
by Dark-Assassin
I found the shotgun guys much more of a threat than the laser rifle guys. Especially since their attacks are almost hitscan and they have more health (using vanilla health).

Edit: Bleh, so stumped on this last crash. Maybe I should just release it and get the public to help.

Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

PostPosted: Wed Jun 12, 2019 1:40 am
by StroggVorbis
Sorry for the bump, but the mod randomly crashes with GZDoom v4.1.3

Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

PostPosted: Wed Jun 12, 2019 3:08 am
by Dark-Assassin
Yea, I've known this for a while, but Beta 8 still isn't ready for an actual release because I've been slow.
Though I've uploaded test versions that are pretty stable. https://allfearthesentinel.net/zandronu ... 2Ab%2A8%2A

Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

PostPosted: Wed Jun 12, 2019 3:11 am
by StroggVorbis
Thanks!