[BETA7] Q - Quake stuff for Doom, Heretic and Hexen

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Retraux Squid
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Location: E1M1

Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

Post by Retraux Squid »

Suggestion: Use these sprites for the zombie and shotgunner (link is a spritesheet for a shotgunguy with a rifle and a zombieman with a shotgun). That'll let you keep the shotgun-laser rifle dynamic while avoiding the situation of the more menacing-looking shotgunners being weaker than zombiemen.
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Dark-Assassin
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Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

Post by Dark-Assassin »

I found the shotgun guys much more of a threat than the laser rifle guys. Especially since their attacks are almost hitscan and they have more health (using vanilla health).

Edit: Bleh, so stumped on this last crash. Maybe I should just release it and get the public to help.
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StroggVorbis
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Graphics Processor: nVidia with Vulkan support
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Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

Post by StroggVorbis »

Sorry for the bump, but the mod randomly crashes with GZDoom v4.1.3
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Dark-Assassin
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Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

Post by Dark-Assassin »

Yea, I've known this for a while, but Beta 8 still isn't ready for an actual release because I've been slow.
Though I've uploaded test versions that are pretty stable. https://allfearthesentinel.net/zandronu ... 2Ab%2A8%2A
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StroggVorbis
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Re: [BETA7] Q - Quake stuff for Doom, Heretic and Hexen

Post by StroggVorbis »

Thanks!
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