Lithium 1.6.3 (Mar. 15, 2020)

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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Wendigo » Tue Jul 13, 2021 7:33 pm

trying to run the mod in the latest lzdoom throws this error:

Script error, "Lithium_1_6_3.pk3:language.gfx.txt" line 1:
Found a string without a language specified.


am i able to open the pk3 up and remove the bit of code referred to here or should i not be using lzdoom for this?
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Tue Jul 13, 2021 10:42 pm

Wendigo wrote:trying to run the mod in the latest lzdoom throws this error:

Script error, "Lithium_1_6_3.pk3:language.gfx.txt" line 1:
Found a string without a language specified.


am i able to open the pk3 up and remove the bit of code referred to here or should i not be using lzdoom for this?

Yeah you're gonna have to use GZDoom, sorry.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby CherubCorps » Thu Jul 15, 2021 5:21 pm

Really amazing mod. I posted a more in-depth review on Secreta, but I'm really enjoying my time with Lithium. Can't wait to play more of it.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Linz » Thu Jul 15, 2021 9:05 pm

Say,can we get a quick showcase of Dark Lord's revolver

Wanna see it in action
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Fri Jul 16, 2021 9:39 am

Linz wrote:Say,can we get a quick showcase of Dark Lord's revolver

Wanna see it in action

Yeah, sure, here ya go.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Linz » Fri Jul 16, 2021 10:57 am

Swag

Can't wait to see what upgrades it'll have
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby drfrag » Sun Jul 18, 2021 5:22 am

Now it runs on LZDoom skipping the CSV language lump. BTW Graf says you could have used the old format for that.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Sun Jul 18, 2021 9:50 pm

drfrag wrote:Now it runs on LZDoom skipping the CSV language lump. BTW Graf says you could have used the old format for that.

I know. It was just slightly easier to generate a CSV, so I did that. I figured since the mod requires 4.3 (and in 1.7, 4.6) it wasn't really necessary to account for that. I've never used LZDoom.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby eLeR » Mon Jul 19, 2021 12:59 pm

Do you plan to use the excess points in the next updates? When I play megawads with Lithium, somewhere in the middle I manage to buy the whole store. Besides, I think buying ammunition is too cheap and while everything works fine at the beginning, I have nothing to spend these points on at the end.

Last edited by eLeR on Mon Aug 30, 2021 1:42 pm, edited 1 time in total.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Mon Jul 19, 2021 1:26 pm

eLeR wrote:Do you plan to use the excess points in the next updates? When I play megawads with Lithium, somewhere in the middle I manage to buy the whole store. Besides, I think buying ammunition is too cheap and while everything works fine at the beginning, I have nothing to spend these points on at the end.

Yeah, actually, I plan to re-balance how much everything costs and how much everything gives. The balance is rather wack right now. Also probably gonna do something about the shop since it's basically stayed the same since version 1.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Wed Jul 21, 2021 2:54 am

Hey y'all, I'm starting a Patreon! You can check it out here! There'll be some exclusive updates there, as well as ramblings about weird concepts I have, and info on other projects I'm working on!
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Linz » Wed Jul 28, 2021 9:23 pm

CherubCorps wrote:Really amazing mod. I posted a more in-depth review on Secreta, but I'm really enjoying my time with Lithium. Can't wait to play more of it.



Secreta?
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Thu Jul 29, 2021 1:56 pm

Linz wrote:
CherubCorps wrote:Really amazing mod. I posted a more in-depth review on Secreta, but I'm really enjoying my time with Lithium. Can't wait to play more of it.



Secreta?

My discord server, also linked in the OP.
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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby eLeR » Sat Sep 11, 2021 12:17 am

Are there any chances of adding optimization options in the future to improve performance?
Something like that is in the Gruncuster mod where, for example, in real time we can turn off particle effects. I am asking this because when playing some mappack there may be some hardcore level where performance drops drastically. It happened to me while playing the secret level in BTSXII.

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Re: Lithium 1.6.3 (Mar. 15, 2020)

Postby Marrub » Sun Sep 12, 2021 4:26 pm

eLeR wrote:Are there any chances of adding optimization options in the future to improve performance?
Something like that is in the Gruncuster mod where, for example, in real time we can turn off particle effects. I am asking this because when playing some mappack there may be some hardcore level where performance drops drastically. It happened to me while playing the secret level in BTSXII.

There's already an option to reduce the particle effects emitted by decorations - any other things that should be added?
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