Lithium 1.6.3 (Mar. 15, 2020)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Alptraum » Sun Sep 01, 2019 5:12 pm

The shotgun doesn't use/show any shells and can't pick them up either. I know the pistol has infinite ammo, but Is this normal?
User avatar
Alptraum
 
Joined: 22 Apr 2019
Discord: Alptraum#6909
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby rabid marine » Sun Sep 01, 2019 5:34 pm

Alptraum wrote:The shotgun doesn't use/show any shells and can't pick them up either. I know the pistol has infinite ammo, but Is this normal?

Yes, the pistol, shotgun, and chaingun tier weapons for all classes have infinite ammo. However, there is an option in the settings to make all shotgun tier weapons consume ammo.
rabid marine
If there's such thing as overcast days, than what's an undercast day?
 
Joined: 01 Aug 2016

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Alptraum » Mon Sep 02, 2019 3:54 am

rabid marine wrote:
Alptraum wrote:The shotgun doesn't use/show any shells and can't pick them up either. I know the pistol has infinite ammo, but Is this normal?

Yes, the pistol, shotgun, and chaingun tier weapons for all classes have infinite ammo. However, there is an option in the settings to make all shotgun tier weapons consume ammo.


Oh, I changed that. Thanks.
User avatar
Alptraum
 
Joined: 22 Apr 2019
Discord: Alptraum#6909
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Raito » Mon Nov 18, 2019 9:51 pm

An error occured when i tried to load the mod in GZDoom dev version 3.8.2 legacy.

GScript error, "Lithium_1_6_1.pk3:lzscript/utilities.zsc" line60:
GCan't call play function ExecuteSpecial from data context
Raito
 
Joined: 14 Jul 2019

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Marrub » Thu Nov 21, 2019 10:52 am

I've added a warning to the OP that you need either GZDoom 3.7.2 or Lithium's Git version. For some reason the forum wasn't letting me edit the OP for months until now.
User avatar
Marrub
Xevv Va Rkvyr
 
 
 
Joined: 26 Feb 2013
Discord: Marrub#5455
Github ID: marrub--
Operating System: Other Linux 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby SaharatheWolfe » Sat Dec 07, 2019 11:00 pm

I've been having a weird problem with the Itch.io version. When I spawn in the pistol Sprite doesn't appear and when I use the alternate fire I get an extremely high FOV like zoom out. I should also mention that when I did this I had nothing but lithium and doom 2 playing to just test it.
SaharatheWolfe
 
Joined: 08 Dec 2019
Discord: #sahara1012
Operating System: Windows 10/8.1/8 64-bit

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Scorch-dragon » Sun Dec 08, 2019 4:24 pm

yeah the mod is good and all but there is one problem. I cant get version 1.6.1 working. yet 1.6.0 does work. can it be fixed please? or can someone tell me why its not working?
Scorch-dragon
 
Joined: 08 Dec 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Alptraum » Mon Dec 09, 2019 7:14 am

Will there be any update or is the mod finished?
User avatar
Alptraum
 
Joined: 22 Apr 2019
Discord: Alptraum#6909
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby rabid marine » Mon Dec 09, 2019 7:57 am

Scorch-dragon wrote:yeah the mod is good and all but there is one problem. I cant get version 1.6.1 working. yet 1.6.0 does work. can it be fixed please? or can someone tell me why its not working?

I think for the latest versions of GZdoom you have to use the GitHub master branch. https://github.com/marrub--/Lithium
rabid marine
If there's such thing as overcast days, than what's an undercast day?
 
Joined: 01 Aug 2016

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Marrub » Tue Dec 10, 2019 2:22 pm

Alptraum wrote:Will there be any update or is the mod finished?

It's finished for now. I'll make a 2.0 release when the Eternity rewrite is done in a few years.
User avatar
Marrub
Xevv Va Rkvyr
 
 
 
Joined: 26 Feb 2013
Discord: Marrub#5455
Github ID: marrub--
Operating System: Other Linux 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Raito » Sun Dec 15, 2019 3:25 pm

Marrub wrote:I've added a warning to the OP that you need either GZDoom 3.7.2 or Lithium's Git version. For some reason the forum wasn't letting me edit the OP for months until now.


I am a month late but, thanks for the info. Quite busy with life recently. I will check it out later.
Raito
 
Joined: 14 Jul 2019

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Alptraum » Sat Jan 04, 2020 6:17 am

Are you working on something else ^^ ?
Last edited by Alptraum on Sun Jan 05, 2020 4:59 am, edited 1 time in total.
User avatar
Alptraum
 
Joined: 22 Apr 2019
Discord: Alptraum#6909
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby rabid marine » Sat Jan 04, 2020 2:14 pm

Alptraum wrote:Do you think about another update or are you working on something else ^^ ?

I think Marrub is working on other projects right now. And like she said above, Lithium won't get another update until the Eternity engine finishes getting it's rewrite.
rabid marine
If there's such thing as overcast days, than what's an undercast day?
 
Joined: 01 Aug 2016

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Alptraum » Sun Jan 05, 2020 4:59 am

rabid marine wrote:
Alptraum wrote:Do you think about another update or are you working on something else ^^ ?

I think Marrub is working on other projects right now. And like she said above, Lithium won't get another update until the Eternity engine finishes getting it's rewrite.


My bad, I forgot about that.
User avatar
Alptraum
 
Joined: 22 Apr 2019
Discord: Alptraum#6909
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Lithium 1.6.1 (Jan. 24, 2019)

Postby Someonewhoplaysdoom » Fri Feb 21, 2020 9:22 am

HII. I really like the dinamics of the mod. The money-exp mechanics are great and the mod itself gives a constant challenge even if you have already all the arsenal and more than enough money to spam rockets and plasma.

The fact the two characters of the mod have their own mechanics (And even then a storyline via e-mail) gives a diferents styles of gameplay and options to play both of them :wub: :wub: :wub:

The only problems I had was the compatibility with some maps like Epic or Doom Barranks who changes enemies by default (Like commander ken and the Naziz). Also, maps that kill you in some areas to complete a level causes the story e-mails being deleted. but they aren't a great issues to deal..

I definitely would play Lithium in the future upgrates, and of course I would play the mod on more maps and with custom enemy mods :o :o :D :D

(I accept some suggestions of maps too :3 )
Someonewhoplaysdoom
 
Joined: 14 Feb 2020
Location: Colombia
Operating System: Windows 10/8.1/8 64-bit

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: bingojohnson, carrier4133, meril, namsan, Ryuhi, Simple Pie [RSS], Solid-Head and 16 guests