Lithium 1.6 (Oct. 16 2018)

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Re: Lithium 1.6 (Oct. 16 2018)

Postby JohnnyBGetgoode » Sat Nov 03, 2018 3:36 pm

Just wanted to hop in and say that I decided to give this mod a whirl after staring at the screenshots salivating, and I have to say, this is a top-tier mod. Good work. I especially like that you can gimp yourself to gain additional resources. Really unique concept!

I'm looking forward to mucking about with the Cybermage some more!
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Re: Lithium 1.6 (Oct. 16 2018)

Postby Uber Tiga » Sat Nov 03, 2018 4:19 pm

I just got to say, the mod is absolutely stunning and i've been playing the earlier version for quite awhile but i ran into some problem in the current 1.6 build unfortunately.

I have no idea what happens but when i load up the mod, i can't navigate through the upgrade menu and the character/weapon sprite seems to be missing.
The previous version of Lithium didn't have this problem, only the current 1.6.
Is there a specific rendering option that i have to switch on in this newest version ? im already using the latest GZDoom.
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Re: Lithium 1.6 (Oct. 16 2018)

Postby Silentdarkness12 » Sat Nov 03, 2018 5:00 pm

Try grabbing the latest Github commit, Uber?
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Re: Lithium 1.6 (Oct. 16 2018)

Postby Uber Tiga » Sat Nov 03, 2018 5:28 pm

It doesn't help unfortunately, I still got the same issue.
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Re: Lithium 1.6 (Oct. 16 2018)

Postby wildweasel » Sat Nov 03, 2018 6:00 pm

Uber Tiga wrote:It doesn't help unfortunately, I still got the same issue.

Does the problem go away if you move/rename your GZDoom INI?
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Re: Lithium 1.6 (Oct. 16 2018)

Postby Uber Tiga » Sat Nov 03, 2018 6:31 pm

wildweasel wrote:
Uber Tiga wrote:It doesn't help unfortunately, I still got the same issue.

Does the problem go away if you move/rename your GZDoom INI?


Yes. Thank You, its working properly now.
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Re: Lithium 1.6 (Oct. 16 2018)

Postby zimxpentagram » Fri Nov 16, 2018 10:14 am

I actually enjoy this gameplay mod a lot, it has an amazing cyber feel and the mechanics for the inventory, store, and CBI are smooth and amazing. It would be cool if the hud was able to change colors along with the CBI but aside from that, everything is perfect. I hope you update this more to make this even better.
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Re: Lithium 1.6 (Oct. 16 2018)

Postby Marrub » Fri Nov 16, 2018 5:24 pm

zimxpentagram wrote:I actually enjoy this gameplay mod a lot, it has an amazing cyber feel and the mechanics for the inventory, store, and CBI are smooth and amazing. It would be cool if the hud was able to change colors along with the CBI but aside from that, everything is perfect. I hope you update this more to make this even better.

The current HUDs are colored specifically for their characters so they won't be customizable, but I will eventually be adding a "universal" HUD that all of the classes can use which will be customizable. It'll probably be based off of the old 1.0 HUD, which I quite liked. Thanks for the feedback!
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