DBThanatos wrote:Some crazy amount of obsession from a guy that doesnt love to map, yielded something that might or might not be a thing.
Aethun wrote:Oh fuck![]()
I love this...
Very good retrowork
FrankADG wrote:Nice mod. I think it's better than D4D.
But some things I waiting in next update.
1) Want see smoke effects after shots from weapons.
2) Increase screen shake for weapons. Especially for Chaingun.
3) Blood and flesh at ground.
4) New sprites for monsters with vanilla sprites but with abilities Doom 4. Or you don't plan to change them?
5) Cracking pain sounds of player when you take damage from Doom 4.
6) Can switch between items (grenade, teleport) and not to pick up only one.
7) More variation of glory kills.
8) Always hear footsteps sounds, not only when run.
DoomKrakken wrote:I know what he means by #5. In DOOM, whenever a monster takes a swipe at you, it makes a sort of crunch sound.
Xeotroid had extracted all sorts of monster sounds, and had posted them on the D4D thread. The aforementioned sounds can be found there, and they seem to be Imp/Knight melee strike sounds.
Users browsing this forum: kipo, punchyouinthefaceman and 17 guests