Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Flakes Doom v2.6 (Updated 16/02/18) Harmony!!!

Postby GAA1992 » Sun Feb 25, 2018 5:36 pm

Well, we already have a grenade launcher altfire for the shotgun, wouldn't it make things redundant? (yes i know, we got two scoped weapons).

Or i could nerf a bit the zoom (Peripheral vision, like you said before), and make the three missles slower, but homing.
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6 (Updated 16/02/18) Harmony!!!

Postby Baronos » Mon Feb 26, 2018 5:52 pm

I'm really enjoying this mod but I think there should be some changes:
-The possibility to use the melee attack and throw grenades while you're holding the other weapons,It think it would help to make the gameplay smoother.
-I think you should change the sound of the Super Shotgun it doesn't sound powerful,the sound of the regular one sounds better.
-Considering there are references to other games,what do you think of adding another special ability from Quake?I was thinking the Dire Orb from Quake Champions I thought it would be interesting.
Or something like that.
-As a secondary fire for the MP40 you could give it a dual wielding,a reference to the recent games.
Baronos
 
Joined: 25 Mar 2017

Re: Flakes Doom v2.6 (Updated 16/02/18) Harmony!!!

Postby GAA1992 » Tue Feb 27, 2018 5:09 pm

Thanks for playing! As, for the answers i can give:

1- Quick melee/grenades are kinda against the mod's purpose, which is being more vanilla-oriented.
2 - It was already changed many many times, and i don't really think there are better sounds to fit it.
3 - The Dire Orb is amazing, but i don't know how i would code something like that.
4 - Nice, i was really thinking on which altfire i could give the MP40, since a ADS state is bland and cliché.
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6 (Updated 16/02/18) Harmony!!!

Postby YukesVonFaust » Tue Feb 27, 2018 8:16 pm

maybe a dual wielding mp40 when you get another one, just like Kriegsland.
also, when wielding the MP40s, the altfire should be like the one shown in Nun with a Gun.
User avatar
YukesVonFaust
Hard-as-Nails Merc around these parts.
 
Joined: 09 Feb 2015
Location: Zutula
Discord: YukesVonFaust#9009

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby GAA1992 » Tue Mar 06, 2018 5:24 pm

Hey, this mod got updated again regarding the last suggestions, except for enhancing Harmony support. This might take some time.

- Unmaker was highly buffed; might look really boring now.
- Bazooka triple shot had it's speed nerfed and now the three missiles are homing.
- Bazooka scope had it's graphic raised and zoom nerfed from 2.50 to 1.75.
- Pistol normal plasma had it's ammo consumption reduced from 2 to 1.
- Pistol plasma had it's radius shrinked.

Better get your copies fast, have fun!
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby Facínora » Fri Mar 23, 2018 7:07 pm

GAA1992 wrote:Hey, this mod got updated again


and it got showcased again
User avatar
Facínora
 
Joined: 18 Sep 2015
Discord: #4014

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby GAA1992 » Sat Mar 24, 2018 9:01 am

Yeaaah, thanks a lot man! I'll post this on main page as soon as possible.
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby NathanVPer » Sat Mar 24, 2018 12:26 pm

Hey, can u say me which mappack is from the third screenshot? it looks like Wolfenstein but i dunno which is becuz i dunno too much of wads
User avatar
NathanVPer
 
Joined: 20 Nov 2017

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby GAA1992 » Sat Mar 24, 2018 2:59 pm

The third screenshot (with the rocket launcher) is from Hacx 2.0, stage 4 if i'm not wrong. ;)
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby erni945 » Wed May 02, 2018 8:12 am

Hey GAA,link to download Gambiarra Flakes does not work :? , could you give a new link?
erni945
 
Joined: 21 Apr 2016
Location: Poland

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby Ts879 » Wed May 02, 2018 1:06 pm

Most of the Alt fires are interesting and rather useful, well except the Chaingun one, Its pretty pointless and I was hoping you could switch it to something more use. Like the alt fire shoots shotgun shells instead of bullets but with more recoil and less RPM.
Ts879
 
Joined: 02 Nov 2016

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby GAA1992 » Wed May 02, 2018 5:12 pm

erni945 wrote:Hey GAA,link to download Gambiarra Flakes does not work :? , could you give a new link?


Thanks for reminding! Facínora has uploaded the v1.3 just recently.

Here's the link: https://mega.nz/#!WohjjapB!pqSW-mpUJTC9lS4cf_Y3-GJ_9dVskMFBcybF1EqJolk

I am going to update the main page.

Ts879 wrote:Most of the Alt fires are interesting and rather useful, well except the Chaingun one, Its pretty pointless and I was hoping you could switch it to something more use. Like the alt fire shoots shotgun shells instead of bullets but with more recoil and less RPM.


I confess i had no other ideas for it (the chaingun altfire), but thanks for the suggestion. If i ever re-work Flakes again, i'll take this into consideration.

EDIT: Taking advantage of the friendly bump:

the channel deathmetalassassin7 made a really really cool playthrough of the Slipgate complex map set.

Here's the first stage, and you can check out even more on his page:

User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby Black Rock Shooter » Wed May 02, 2018 6:22 pm

Ts879 wrote:Most of the Alt fires are interesting and rather useful, well except the Chaingun one, Its pretty pointless and I was hoping you could switch it to something more use. Like the alt fire shoots shotgun shells instead of bullets but with more recoil and less RPM.


Or perhaps it could fire incendiary rounds, just like the Mastered Gatling Rotator out of Doom 2016.
User avatar
Black Rock Shooter
Good Grief.
 
Joined: 02 May 2017
Location: New York's JoJo.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby GAA1992 » Wed May 02, 2018 6:57 pm

Not a bad idea too; i could even join both ideas and make an alternate option for the SSG to fire "Dragon Breath" rounds, since we lack a tertiary fire.
User avatar
GAA1992
Demons are a disease. I am the cure.
 
Joined: 04 Jun 2015
Location: Killing spiders.

Re: Flakes Doom v2.6b (Updated 06/03/18) Home fixes

Postby Captain J » Thu May 03, 2018 12:08 am

Agreed on that one. Because of Shotgun Supremacy!
User avatar
Captain J
'OH YE'
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: YukesVonFaust and 8 guests