Yes, I think putting the RIPPER flag on it helped a lot.Hetdegon wrote:In terms of subweapons I seem to end up always settling for the Cross Mine. It's really good and looks pretty nice, specially after the latest changes.
I was on the fence about dynamic lights, since I wasn't sure if it would take away from the retro feel. However, there were times where there was a Strike Orb in a dark room, and thought a dynamic light on it would have looked nice, so I think I will add them in after all. As for the Buster, I could probably up the damage a bit, since it does seem weaker than some of the other weapons. I believe I need to increase the range and damage of the L2 effect as well, and maybe even change the L3 effect just a bit.As a little wish for future updates, I found that some dynamic lights would be a pretty welcomed addition. Also the Buster is perhaps the most underwhelming weapon around. I love it to bits, but every time I get it I end up changing for something stronger because it just doesn't perform very well. Seems to overlap heavily with the Crush Blast, which does better damage and is, somehow, more efficient at clearing large amount of, say, imps. And the Storm Grenade as well (barring the parabolic trajectory).
Oh no, of course I didn't take it as criticism! I just wish there was a better way to preview SNES music. Currently, my method is selecting a random letter from the SNESmusic.org site, looking through the list and finding the game with the most interesting name, or something that sounds futuristic. Afterwards, I look up one of the song titles on Youtube. As you can tell, it's not the most efficient method, but I get results.As for the music, well, don't take the irony bit as a criticism. I grew up with a lot of the music featured here, so it feels good to me. Got a couple of extremely fitting ones in a few dire situations and it was just *right*.
Why thank you! And as always, feedback is much appreciated. I do have some nice and interesting plans for future updates. One involves sub-weapons...Anyway, it's a great mod, definitely one of my favorites. I look forward to see how it evolves!
I made some slight changes to the Repeater and Triple Wyvern. For the Repeater, I increased the damage of the L2 and L3 effects further. Also, the L2 effect was missing the +FORCERADIUSDMG flag, so I added that in. As for the Triple Wyvern, I upped the base damage slightly & scaled up the Damage Factor against bosses and high tier enemies, while also reducing the spread, so hopefully it will be useful in more situations. These will be in the next update!