WELL, I'm a dummy and forgot to change some jumps around related to Bullet-Eye, so it will crash the game as soon as you use it if you have certain pieces of equipment. Fixed it! Be sure to grab the new, small update!
Someone64 wrote:Surprised nobody has pointed this out yet but... the mod breaks Dead Simple.
Also, helmets and the other equipment parts can only be picked up when not in lock mode regardless of whether or not you already have equipment in the slot of the item you're trying to pick up or not. Lastly, picking up things that are in the same space as others can be a pain when you don't want to also pick up those other things. For objects that aren't exactly in the same space, maybe you could make it so that there is a pickup cooldown to prevent picking up 2 objects at the same time when you don't want to? This would give you the opportunity to allow items you pick up to spread out as you scatter them around so you can separate them better for easier inventory management.
Thought I fixed the Dead Simple bug. Turns out I forgot to remove the special Arachnotron spawner. It appears to be working now! As for not being able to pick up equipment for a slot you currently have no item for, I was actually going to do something about that, but got distracted with other things in the mod and never got around to it. I'll try to get it in with the next update! For pickups being too close, maybe I can do something like adding the ability to shoot at them to nudge them a bit. The problem with that though, is that they will be launched everywhere in the middle of fights. I'll figure something out! Thank you for your feedback!
Ikazu-san wrote:
1) Score needs immunity to death exits.
2) Scrap Launcher's L3 upgrade is p. bad.
I'll see if I can fix it in the next version, as well as improving the system to allow points for combos or other tricks. I did change the Scrap Launcher with this update using your suggestion, though! Thanks!
Lime wrote:
- One Bug, Using the LVL3?(or is it LVL2) Blaze Stream, Ground Flames are bugged and just stuck in my feet until I die.
Had a feeling it would be the slot two version with the problem. I fixed it, and even went further and prevented it from still taking effect when dead! Hopefully that's the end of it! Thanks for the feedback and bug report!
There's also a magazine scan that may help you with these new enemies!