Phobos867's Add-ons for D4D [v2.1] BUGFIXES

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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby shotfan » Fri Nov 25, 2016 2:30 pm

Phobos867 wrote:Hey people, sorry for the bump, but I have to report that due to some minor health annoyances, I have to stay a bit off, probably for a week or less. In the meanwhile, sorry for not be answering your questions. O-) (I may do it ocassionally, I don't know)

No hurry needed. Updates can wait, but your health cannot :wink:
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby ThrashfanBert1994 » Fri Nov 25, 2016 5:54 pm

True, i cant wait to see the possessed varients besides the unwilling, i be happy imo
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby TheCrimsonFucker » Sat Nov 26, 2016 2:21 pm

Hi! Please in next update make an option to switch between your barons of hell and hell knight and Baron and HK from D4D 2.0.3.
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby DoomKrakken » Sat Nov 26, 2016 8:05 pm

I absolutely adore those new Pinky sprites. :D

It'd be nice if Zanieon's Knight and Baron sprites were used in this mod.

Also, what maps are all featured in these screencaps?

Spoiler:

And here?

Spoiler:
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby Overlord » Sat Nov 26, 2016 8:33 pm

Zanieon's knight and baron sprites don't fits at all with the doom style, is like a sprite for aeod
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby Captain J » Sat Nov 26, 2016 11:14 pm

Not much accurate, but most retrospective like vanilla sprites nonetheless. That's the charm that phobos867's sprites have.
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby DoomKrakken » Mon Nov 28, 2016 2:59 am

It doesn't matter so much to me. It may be just me... but I'm pretty tired of all the frankensprited Baron/Knight variants. Seeing things switched up with Zanieon's heavily polished D4 rips brings a breath of fresh air.

Now, how about the names of those map sets, please? :D
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby shotfan » Mon Nov 28, 2016 4:21 am

These are frankensprites? Did not notice. They still look better than original D4 models to me. I especially cannot take the new Baron seriously (that is not Zanieon's fault, as Baron was just like that in the Doom 4). The one here looks more intimidating by far, if only because he strolls instead of running (hence he looks taller than the hunched D4 Baron).
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby DoomKrakken » Mon Nov 28, 2016 4:35 am

The D4 Barons look cooler. They made some much needed improvements on the original Baron, ever since it was totally neglected in Doom 3.

Having this thing stroll towards you is more intimidating than having it lumber toward you like it's gonna kill you?
Mapset names, please? XD
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby Overlord » Mon Nov 28, 2016 7:50 am

anyways the baron of phobos is better because fits more with the original doom style
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby Captain J » Mon Nov 28, 2016 8:06 am

Either of them looks good and has their own style. And they has own flaws, also. Don't need to compare over their merit and let the others use each one of them whatever they like.
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby Zanieon » Mon Nov 28, 2016 10:10 am

Overlord wrote:anyways the baron of phobos is better because fits more with the original doom style


Not that every other ported sprites from other games matches so well as the edits of the original original ones, but this is correct.

It is fine that Phobos867 actually put effort in trying to edit Bruiserdemon sprites to look like the Doom 4 Baron, what i did was literally sprite the Doom 4 baron itself, no way that sprites will fit with the others without a manual editing, otherwise they will look more like Doom 64 sprites.
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby shotfan » Mon Nov 28, 2016 11:18 am

DoomKrakken wrote:The D4 Barons look cooler. They made some much needed improvements on the original Baron, ever since it was totally neglected in Doom 3.

Having this thing stroll towards you is more intimidating than having it lumber toward you like it's gonna kill you?
Mapset names, please? XD

Yes, I think that Phobos' Baron is more badass for that. He shows in this way that he has plenty of time to kill you and does not take you entirely seriously. Doom 4's Baron looks like a panicked ork in comparsion. Moreover, D4 Barons' appearance is too plasticine (too shiny and too bright shade of pink), and his musculature is weird (shoulders in particular look like unfinished pauldrons). Lastly, his face irks me. His face expression is way dumber than that of the original Baron. Phobos' Baron is similar in face, but has more going for him in appearance in general. And I like how he has his limbs permanently covered in plasma. (Not to mention, I really like Archon of Hell that was used as a placeholder in D4D for Barons, and Phobos one is markedly closer to Archon)
But all of this is subjective. For each his own pick, I guess. It is nice we have a choice which Baron we would like to confront :)
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby VICE » Mon Nov 28, 2016 11:24 am

shotfan wrote:(shoulders in particular look like unfinished pauldrons)

#fitnessgoals
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Re: Phobos867's Add-ons for D4D [v2.1] BUGFIXES

Postby shotfan » Mon Nov 28, 2016 11:49 am

Well, I think we can all agree at least that no Baron skips the #legday :lol:
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