[HDest] The ZikShadow's HDest Addons Section

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Re: [HD] A Simple Replacement Addon

Postby mumblemumble » Thu Aug 25, 2016 2:44 pm

Sorry for double post, but theres an issue with the pump shotgun having its center of the hitbox at the handles end, which makes grabbing it extremely awkward. Might want to fix that =x, otherwise players will be mashing use, and not grabbing it
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Thu Aug 25, 2016 3:26 pm

Nevermind that, i've replaced the entire pump shotgun sprite set.
The shotgun no longer has a visible bandolier, pickup sprite looks slightly better, and there's no more shells inside the loading compartment when reloading.
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Re: [HD] A Simple Replacement Addon

Postby Someone64 » Fri Aug 26, 2016 10:00 am

Yipee!

Would be nice if you made update posts and changlogs to properly inform of the updates instead of doing it silently and just implying that you updated the download. Had no idea you updated for about 4 updates straight until I started looking at the edit footnote. :P
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Fri Aug 26, 2016 11:15 am

Someone64 wrote:Yipee!

Would be nice if you made update posts and changlogs to properly inform of the updates instead of doing it silently and just implying that you updated the download. Had no idea you updated for about 4 updates straight until I started looking at the edit footnote. :P


I usually do that for my Half-Life Remod projects, though they do take a lot more effort than this particular addon.
Guess i'm just a bit lazy when doing this one.
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Re: [HD] A Simple Replacement Addon

Postby Matt » Sun Aug 28, 2016 6:07 pm

Re: fist-induced bullet ricochets, I'll change the fist impact sound to use a separate "misc/punch" in next week's update.

Re: shotgun pickup sprite, now with the new pickup system I might be able to set something up with a bunch of jumps...
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Re: [HD] A Simple Replacement Addon

Postby mumblemumble » Sun Sep 11, 2016 6:46 am

Seems like another update is in order, to add in new shotgun sprites at least.

Also, why is the crosshair for the rifles not symmetrical? This has bothered me for a while. as is the small black lines on the scope making aiming in the dark a pain...a bit of red, or green in the scope aim would help.

And considering the bullet impact noise plays for clearing jams, lots soul deaths, ect, perhaps another noise should be used...just a thought.
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Sun Sep 11, 2016 8:10 am

mumblemumble wrote:Seems like another update is in order, to add in new shotgun sprites at least.

Also, why is the crosshair for the rifles not symmetrical? This has bothered me for a while. as is the small black lines on the scope making aiming in the dark a pain...a bit of red, or green in the scope aim would help.

And considering the bullet impact noise plays for clearing jams, lots soul deaths, ect, perhaps another noise should be used...just a thought.


1. What do you mean not symmetrical? I calculated the width/length between each other in Photoshop and all, and shots do seem to go where they're meant to.
Okay, the battle rifle scope probably do need some proper replacement, as what i did was basically copy-paste the old scope onto the new template, and the old scope was kinda garbage in itself.

2. *sighs*
I know i did missed something.
Guess that's what happens when a sound is used for multiple usages.
From what i remember the original sound was basically stuff-hitting-dust sounds, i'll see if i can find something softer.

I'll get to updating this again after i'm done remodding AoMDC.
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Re: [HD] A Simple Replacement Addon

Postby mumblemumble » Sun Sep 11, 2016 8:38 am

This is the issue... Its on pretty much all resolutions, and makes it look wonky as hell, how the right / bottom edges are missing. Is this intended? Because it looks funny imo.. Besides that, scoped in the zm66, and other rifles could use maybe a red dot with transparency in the middle, or just colored lines. Trying to aim in the dark with scopes on the zm is not a fun task.
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Sun Sep 11, 2016 1:41 pm

Nope, that's not what it's supposed to look like.
Image
I have no idea what could be causing that.
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Re: [HD] A Simple Replacement Addon

Postby mumblemumble » Mon Sep 12, 2016 12:02 am

Very weird....works as intended in zdoom but NOT gzdoom.

Wonder why this is..
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Mon Sep 12, 2016 5:47 pm

Okay, i've added a more subtle dust sound along with a slightly more visible red dot-ish crosshair for the ZM.
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Sat Sep 17, 2016 11:54 am

Update :
Added in sprites for shotgun's saddle depending on their ammo.
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Re: [HD] A Simple Replacement Addon

Postby ZikShadow » Mon Sep 26, 2016 4:09 am

Another update :
Added in 6 shelled saddles for both shotguns.
Lowered some weapon offsets for the new weapon drawing/holstering states.
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Re: [HD] A Simple Replacement Addon

Postby mumblemumble » Mon Sep 26, 2016 4:21 am

Sweet job being quick on the job updating man.
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Re: [HD] A Simple Replacement Addon

Postby Someone64 » Mon Sep 26, 2016 9:50 am

It seems the smg pickup sprite changes back to the default hd one when you drop it.
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