MetaDoom v5.666 "Klave EX" (Status Report p109)

Projects that alter game functions but do not include new maps belong here.
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Almonds » Thu Jul 28, 2016 5:46 pm

ohhhh my goooood HYPE REACHES CONCERNINGLY HIGH LEVELS

:wub: :wub: :wub:
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Xaser » Thu Jul 28, 2016 6:28 pm

This concept tickles my fancy. No homo.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Ethril » Thu Jul 28, 2016 7:28 pm

By the time you finish this, Doom 5 will be in development. :P
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Wolfbrf » Thu Jul 28, 2016 8:30 pm

You want to add weapons and monsters from all doom games? It can be cool, i has something similar ou mind, but if you aways can to it, nice. Seem cool.

Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Jeimuzu73 » Thu Jul 28, 2016 9:27 pm

A hybrid mod between 3 and 4? I'd love to beta-test this.

I think you mixed up the Combat Shotgun and SSG sprites in the weapon descriptions though.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby President People » Fri Jul 29, 2016 12:42 am

Wolfbrf wrote:Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).

Don't forget Doom 1 shotgun. :)
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Death Egg » Fri Jul 29, 2016 2:33 am

In regards to enemy sprites, I know the guy behind Doom X made the Doom 64 Pain Elemental at one point, so maybe you could ask him for that?
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Kinsie » Fri Jul 29, 2016 4:30 am

Ethril wrote:By the time you finish this, Doom 5 will be in development. :P
Probably! They announced a new board game just after I poked at the old 2004 one for ideas...

Wolfbrf wrote:You want to add weapons and monsters from all doom games? It can be cool, i has something similar ou mind, but if you aways can to it, nice. Seem cool.

Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).
This isn't a very good idea, no offense, because a lot of the weapons are largely identical in function between games, disregarding Doom 4's weapon mods. You'd just have a bunch of identical-acting weapon skins to flick through.

MJ79 wrote:A hybrid mod between 3 and 4? I'd love to beta-test this.

I think you mixed up the Combat Shotgun and SSG sprites in the weapon descriptions though.
Nope! The normal shotgun is based off of Doom 64's sprites, hence the squat blueness. I'll probably twiddle with it later.

Death Egg wrote:In regards to enemy sprites, I know the guy behind Doom X made the Doom 64 Pain Elemental at one point, so maybe you could ask him for that?
As in a resprite? Because I have all the Doom 64 assets to twiddle with.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Inchworm » Fri Jul 29, 2016 6:20 am

I think this is one of those ideas that needs collaborative attention; this could be way beyond cool.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Slax » Fri Jul 29, 2016 6:25 am

Dunno why but here's hoping for some super secret, super fun animations.
Baron swallows rocket. Boom.
Stuff like that.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Captain J » Fri Jul 29, 2016 7:02 am

Now finally seeing this thread. I really want to help with your project! Beta-testing or making monster sprites, that sort of help.

If your body is ready, just call me. Because my body is ready as well.
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Kinsie » Fri Jul 29, 2016 7:15 am

Slax wrote:Dunno why but here's hoping for some super secret, super fun animations.
Baron swallows rocket. Boom.
Stuff like that.
I'd like to do some silly death effects for the Berserk powerup, whatever form that takes.

Captain J wrote:Now finally seeing this thread. I really want to help with your project! Beta-testing or making monster sprites, that sort of help.

If your body is ready, just call me. Because my body is ready as well.
Sure thing, Cap'n. I'll let ya know if something comes up that requires your Unique Set of Skills. :)
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Redead-ITA » Fri Jul 29, 2016 8:54 am

i would like to beta test this game and also can do translations for italian lenguage or let Them try to understand the english.
The choice is yours after all
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Kinsie » Fri Jul 29, 2016 12:47 pm

Damn this is tricky.

Image
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Postby Princess Viscra Maelstrom » Fri Jul 29, 2016 12:58 pm

screenshots of all the maps you have passed? o:
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