MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
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Almonds
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Almonds »

ohhhh my goooood HYPE REACHES CONCERNINGLY HIGH LEVELS

:wub: :wub: :wub:
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Xaser
 
 
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Xaser »

This concept tickles my fancy. No homo.
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Ethril
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Ethril »

By the time you finish this, Doom 5 will be in development. :P
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Wolfbrf
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Wolfbrf »

You want to add weapons and monsters from all doom games? It can be cool, i has something similar ou mind, but if you aways can to it, nice. Seem cool.

Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).
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Jeimuzu73
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Jeimuzu73 »

A hybrid mod between 3 and 4? I'd love to beta-test this.

I think you mixed up the Combat Shotgun and SSG sprites in the weapon descriptions though.
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President People
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by President People »

Wolfbrf wrote:Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).
Don't forget Doom 1 shotgun. :)
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Death Egg
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Death Egg »

In regards to enemy sprites, I know the guy behind Doom X made the Doom 64 Pain Elemental at one point, so maybe you could ask him for that?
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Kinsie
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Kinsie »

Ethril wrote:By the time you finish this, Doom 5 will be in development. :P
Probably! They announced a new board game just after I poked at the old 2004 one for ideas...
Wolfbrf wrote:You want to add weapons and monsters from all doom games? It can be cool, i has something similar ou mind, but if you aways can to it, nice. Seem cool.

Example: on a shotgun spawn, you can get 4 versions of shotgun(doom2, doom3, doom4 or doom64).
This isn't a very good idea, no offense, because a lot of the weapons are largely identical in function between games, disregarding Doom 4's weapon mods. You'd just have a bunch of identical-acting weapon skins to flick through.
MJ79 wrote:A hybrid mod between 3 and 4? I'd love to beta-test this.

I think you mixed up the Combat Shotgun and SSG sprites in the weapon descriptions though.
Nope! The normal shotgun is based off of Doom 64's sprites, hence the squat blueness. I'll probably twiddle with it later.
Death Egg wrote:In regards to enemy sprites, I know the guy behind Doom X made the Doom 64 Pain Elemental at one point, so maybe you could ask him for that?
As in a resprite? Because I have all the Doom 64 assets to twiddle with.
Inchworm
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Inchworm »

I think this is one of those ideas that needs collaborative attention; this could be way beyond cool.
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Slax
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Slax »

Dunno why but here's hoping for some super secret, super fun animations.
Baron swallows rocket. Boom.
Stuff like that.
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Captain J
 
 
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Captain J »

Now finally seeing this thread. I really want to help with your project! Beta-testing or making monster sprites, that sort of help.

If your body is ready, just call me. Because my body is ready as well.
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Kinsie
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Kinsie »

Slax wrote:Dunno why but here's hoping for some super secret, super fun animations.
Baron swallows rocket. Boom.
Stuff like that.
I'd like to do some silly death effects for the Berserk powerup, whatever form that takes.
Captain J wrote:Now finally seeing this thread. I really want to help with your project! Beta-testing or making monster sprites, that sort of help.

If your body is ready, just call me. Because my body is ready as well.
Sure thing, Cap'n. I'll let ya know if something comes up that requires your Unique Set of Skills. :)
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Redead-ITA
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Redead-ITA »

i would like to beta test this game and also can do translations for italian lenguage or let Them try to understand the english.
The choice is yours after all
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Kinsie
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Kinsie »

Damn this is tricky.

Image
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Viscra Maelstrom
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Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)

Post by Viscra Maelstrom »

screenshots of all the maps you have passed? o:
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