[WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby zrrion the insect » Thu May 21, 2020 11:40 pm

I am not sure if moving the BFG and Unmaker to their own ammo would be worth the added balancing that would have to be done. If I was making these weapons for a stand-alone project that would make sense to do, but it would be easier to balance with existing levels if it just uses cells.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby Captain J » Fri May 22, 2020 5:50 am

I'm not so sure about BFG and unmaker having their own ammo as well. It could be solved by replacing only energy cell pack into the certain ammo or just use randomspawner, but it feels quite not right to add more ammo type to a gameplay doom mod that seems severely follows the vanilla doom principal.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby Ginji23 » Wed Aug 12, 2020 7:52 pm

Just wanted to report that even in the most recent builds of GZDoom that when the BFG harms an enemy in either software accelerated modes that is hard crashes to desktop.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby zrrion the insect » Thu Aug 13, 2020 10:08 pm

*'m not sure what would be causing that honestly. Generally speaking if something works in one render it would work in both renderers. This may be an engine bug, will look into it.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby Mav3r1ck » Fri Oct 16, 2020 4:51 pm

Zrrion do you still happen to have those Demon Keys with the pentagram? If so, I wanted to know if I could get them. I'm doing my own personal modding of Doom.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby zrrion the insect » Sat Oct 17, 2020 11:06 am

Image
I still have them, yeah. here you go.
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby Captain J » Sat Oct 17, 2020 12:30 pm

Just like a mixture of Vanilla doom's skull key and D64 one. Looks very neat!
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby zrrion the insect » Sat Oct 17, 2020 1:35 pm

I might recycle them as a power or something down the line, but I'm slowly converting this into zscript so that will take a while
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Re: [WIP][Enhancer Mod] 64k + [0.7d] updated 4/2020

Postby Mav3r1ck » Sat Oct 17, 2020 2:42 pm

zrrion the insect wrote:I might recycle them as a power or something down the line, but I'm slowly converting this into zscript so that will take a while


I think those are much better than the current ones. I have modified these keys with glowing green eyes, so that they would have some kind of animation similar to the keycards. Each Demon Key now has 4 frames.

EDIT: I've also modified the Unmaker for vanilla Doom. :D
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