[WIP][Enhancer Mod] 64k + [1.1] updated 4/2021

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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby Agitatio » Thu Apr 01, 2021 5:27 am

I love the way you've made weapons move with camera/movement!
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby NotSoHazy » Thu Apr 01, 2021 4:53 pm

Love this mod, but can you please make an option to bring back slippery vanilla movement?
Last edited by NotSoHazy on Fri Apr 02, 2021 2:24 am, edited 1 time in total.
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby zrrion the insect » Thu Apr 01, 2021 9:56 pm

that would be pretty easy actually. I'll work on that along with the other changes I have in the works.
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby StroggVorbis » Thu Apr 01, 2021 11:43 pm

I'm trying the latest version out right now. I entered MAP02 Underhalls with 100 HP and picking up a health bonus sets my health to 96 for some reason.
Also, jumping, being airborne and landing causes the view to jitter randomly when turning as if it's not being interpolated. More noticeable when lowering i_timescale.
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby zrrion the insect » Fri Apr 02, 2021 12:35 am

I'm not able to replicate either of those issues? do you have anything auto-loaded? A video of what you mean would also be handy
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby Ac!d » Fri Apr 02, 2021 2:44 am

I have an issue with health pickups :

My health is set to 97, I picked "opened" a medikit and gives me 3 HP, which set my health to 100. But, right after I picked up a SoulSphere, and set my health points to 197 and not 200.
Here's probably a problem with "Thrifty Health".
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby StroggVorbis » Fri Apr 02, 2021 11:18 am

@zrrion the insect
I have nothing in my autoload, just regular Doom 2 continuous. Reading Ac!d's post, sounds like he's experiencing a similar issue. So anyway, I picked up anything I could in Entryway, which means a couple clips, a shotgun, green armor, a rocket launcher, health and armor bonuses, stimpacks and medkits. Exited the map with exactly 100 health. Then, upon starting Underhalls, I immediately went for the three health bonuses to the left of the spawn, and upon touching one, my health dropped down to 96.

EDIT: Dunno if it helps you with debugging the issue, but here's my save file. Just turn left and pick up the health potions.
You do not have the required permissions to view the files attached to this post.
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Re: [WIP][Enhancer Mod] 64k + [1.0] updated 4/2021

Postby zrrion the insect » Fri Apr 02, 2021 6:00 pm

okay, I was able to replicate the health issue. Thats really weird! I'm not entirely sure what in the code causes it, but I know at least where in the code the issue is coming from so I'll poke around there to see if I can get it to work properly

EDIT: apparently the issue was really easy to fix. I'm still testing to make sure I haven't introduced any weird edge cases though but assuming all goes according to plan I should have a hotfix pushed out the door soon
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Re: [WIP][Enhancer Mod] 64k + [1.1] updated 4/2021

Postby zrrion the insect » Fri Apr 23, 2021 8:48 pm

https://www.mediafire.com/file/gtgg379l ... kp+1.1.pk3

updated to V1.1. bugfixes for the thrifty health/ammo included. Additionally health/ammo/armor should state how much you get in the pickup message.
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