[v1.0.0] ARGENT - The Streamlined Doom 4 Mod

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Kinsie
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Kinsie »

SladeEXE wrote:Ran it on Zdoom and I still get this message:
Script error, "xa-argen_0.1.0.pk3:actors/weapons/pistol.txt" line 32:
Invalid state parameter {
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Jimmy
 
 
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Jimmy »

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Captain J
 
 
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Re: [v0.1.x] ARGENT - Xaser does Doom 4

Post by Captain J »

Xaser wrote:I'm tempted to start a "wall of shame" somewhere if this keeps up. :P
Going to keep the promise, xaser?
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by lizardcommando »

Not bad so far. I can't wait until you start implementing the secondary attacks/upgrades for the weapons.
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Wivicer
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Wivicer »

So where'd the name come from? I'm curious.
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Almonds »

Wivicer wrote:So where'd the name come from? I'm curious.
I recommend playing Doom 4 and finding out for yourself. :wink:
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Wivicer »

If I had the money and a computer that could run it, I'd have done so already.
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by HorrorMovieRei »

Say, is there a way to actually get the Chaingun during normal play? I'm halfway through a megawad and I have yet to find one.
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by FaggoStorm »

HorrorMovieGuy wrote:Say, is there a way to actually get the Chaingun during normal play? I'm halfway through a megawad and I have yet to find one.
For some weird reason, I fell like they drop from Spider Masterminds.
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Captain J »

after opening the mod, yes. i think the bosses does drops some such weapons when they dies.
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Re: [v0.1.x] ARGENT - Xaser does Doom 4

Post by _mental_ »

Wivicer wrote:Unfortunately the mac version of gzdoom isn't up to date with the Windows version, so I can't try this yet. Looks cool, though!
Just uploaded a new version for OS X updated to the latest GZDoom. Works for me :D
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Re: [v0.1.x] ARGENT - Xaser does Doom 4

Post by Hellstorm Archon »

_mental_ wrote:
Wivicer wrote:Unfortunately the mac version of gzdoom isn't up to date with the Windows version, so I can't try this yet. Looks cool, though!
Just uploaded a new version for OS X updated to the latest GZDoom. Works for me :D
Well, that got me to finally work. Only issue is now, whenever I load it with certain mods such as Project Brutality or Trailblazer, the console won't shut the hell up about "ACS: I don't know what [insert thing here] is."
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Arctangent »

I'm surprised that that's the only issue, considering gameplay mods tend to utterly break other gameplay mods since they modify the same exact things.
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Hellstorm Archon »

Arctangent wrote:I'm surprised that that's the only issue, considering gameplay mods tend to utterly break other gameplay mods since they modify the same exact things.
I mean running the mods just by themselves spouts that. Sorry, should've clarified that. :P
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Not Samuel Hayden
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Re: [v0.1.1] ARGENT - Xaser does Doom 4

Post by Not Samuel Hayden »

This project is of great interest to m-one of my associates. It would be in mankind's best interest if you shared your knowledge of Argent with the UAC immediately. I assure you, they are not the villains in this story.
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