epiccolton26 wrote:This could very well be just me, but I'm noticing another potential issue with the mod. Normally, when armor bonuses are perched on a small ledge (say, on a computer monitor), they're still able to be picked up. However, with the score items that replace said bonuses, some of them can't be picked up and are nearly difficult to pick up when they're on such a ledge or edge, unless you do a really quick dash towards them. Looking at the class codes for the armor bonus and score items for comparison, the regular armor bonus has a radius of 20, while the score item base (and all score items as a result) has a radius of 16.
My suggestion for a fix (if it isn't just me) of this would be to set the score item radius to the same as the armor bonus, that way they can still be picked up from a computer monitor or at the edge of a ledge without having to dash or ram towards what they're on.
Edit: Grammar mistake.
This should be fixed now, thanks for bringing it to my attention.
Retraux Squid wrote:Will the next release include the Doom Bible's shields? Given that the HUD has a third bar..
This next release probably won't feature shields, but I've got it on my mind. The Chaos Field powerup is one of the candidates for testing out a potential shield system.
Now, a major update! Doom Delta's ACS-controlled minimap was cool at the cost of performance issues, to the point where the software renderer was the only way to play the mod at a decent framerate. Now, thanks to the magic of ZScript and some small optimizations, the minimap is better than ever! With the power of ZScript, the minimap is more accurate, gathering data from the map itself and outputting it directly to the minimap.
Framerates only reachable through the software renderer are now reachable with OpenGL! Here, GZDoom is handling the minimap with ambient occlusion at 153 FPS.
In this linedef-heavy area, the minimap carries on at an framerate of 135 FPS! Currently this build is being passed around to gather performance statistics, and so far things are looking good!